April 16, 2025
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Digital Foundry examines Mario Kart World and suggests there’s a 120fps mode


The gaming technology focussed team at Digital Foundry has recently been examining the long-awaited next game in the beloved Mario Kart series Mario Kart World for the Nintendo Switch 2. Digital Foundry says that judging from analysis of their footage the game’s resolution is at 1440p without TAA or temporal upsampling. They go on to say that the game runs at a buttery smooth 60fps, which is to be expected, while the game’s Photo Mode runs it at 30fps. The most interesting thing is that Digital Foundry allude to a 120fps mode in Mario Kart World, though they haven’t seen this up and running.

“Beyond the game’s core visual makeup, we should discuss the title’s basic rendering parameters. In World’s default visual mode in docked play, current media suggests a 1440p image in all my counts without TAA or temporal upsampling. It’s a little hard to offer a precise sense of image quality, given that all the extended footage we have is ripped from Nintendo Treehouse playthroughs, but I think it generally looks fine enough. Relying so heavily on baked lighting minimises aliasing gremlins in typical play.”

“All the material we have so far suggests a 60fps refresh, which is maintained faultlessly. The game’s photo mode runs at a more modest 30fps update, however. There’s also apparently a 120fps mode, though we don’t have any capture of it at the moment. Split-screen play is also included here, at least for race events. The same 60fps update is evident, at least for two-player split-screen play. We don’t have any footage of four-player splitscreen, though the Nintendo Treehouse footage features two consoles running with two-player splitscreen put side-by-side.”

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