June 14, 2025
Image default
Uncategorized

Control multiplayer spin-off FBC: Firebreak has two major updates planned for this year


Remedy already has two major updates for its Control multiplayer spin-off FBC: Firebreak planned for this year, with more to hopefully follow.

FBC: Firebreak is set to release later this month, on 17th June. It will throw players back into the halls of Control’s mysterious Federal Bureau of Control, letting them revisit a number of familiar locations from that game but with a fresh multiplayer twist.

FBC: Firebreak Preview – How Does It Play And Is It Good? Watch on YouTube

Following its initial launch, the studio will then release a major update this autumn. This will include a new Job, codenamed Outbreak, and a new Jobsite: the Research Sector. Players will also find new gameplay systems and enemies, new free earnable rewards, and new (paid) Classified Requisitions. These will include unique armor sets, sprays, skins, and character voice packs.

Winter will then bring in a second major update. Again, this will add a new Job to FBC: Firebreak, with this one codenamed Blackout. There will also be a new Jobsite, but for now where that is located is a mystery. Along with the new Job and Jobsite, this update will also add new equipment and enemies, new free earnable rewards and new (paid) Classified Requisitions, including unique armor sets, sprays, skins, and character voice packs.

Writing on social media, Remedy’s communications director Thomas Puha said the team also has plans afoot for 2026, but the team wants to “launch the game first, see what the reception is and what the community wants to see, what you might gravitate to before we make more decisions on what kind of content we’ll be releasing”.

FBC Firebreak Post Launch infographic
Image credit: Remedy

Our Chris went hands-on with FBC: Firebreak earlier this year, when he called it a “frantic, electrifying run-based shooter, with difficulties feeling like gambles”.

“Its potential is up there with the games other Remedy staff reference in casual chit-chat around the studio’s corridors, from Helldivers 2, yes, to Darktide, Payday, Deep Rock Galactic or even Overcooked,” he wrote in Eurogamer’s FBC: Firebreak preview. “It might be coming together somewhat at the last, but again, perhaps that’s exactly the way these kinds of games need to work.”

Related posts

Cyberpunk 2077 sequel will feature second city that’s like “Chicago gone wrong”, says series creator

Kuku

Baldur’s Gate 3 boss says studio didn’t do DLC because it was the “boring” option

Kuku

Pokémon cards are back in McDonald’s Happy Meals

Kuku