When speaking to Indiana Jones and the Great Circle design director Jens Andersson last year, I wondered aloud whether his game might be an immersive...
Ubisoft has made its colourblind simulation tool available for public use, in a move to improve accessibility efforts. Chroma, as the tool is called, allows...
Remember Skull and Bones, Ubisoft’s beleaguered pirate adventure? Having been announced in 2017, the game finally released in February of last year after numerous delays...
Nintendo positioning Switch 2 as simply a bigger and better follow-up to Switch 1 is damaging to the company’s brand identity. That’s according to former...
A former developer who worked on the cancelled PlayStation console exclusive Concord has called out online commenters comparing it with Bungie’s recently showcased Marathon. Bungie...
The Last of Us’ second season made its debut yesterday, with the first episode premiering with 5.3 million same-day US cross-platform viewers. To give you...