April 27, 2025
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Nintendo

Cyberpunk developer says its building on top of the PS4 version with Switch 2


GameFile recently chatted with one of the CD Projekt Red’s expert engineers, Tim Green, to ask him more about the Nintendo Switch 2 version of the now acclaimed open world action game Cyberpunk 2077. Green explained to the publication that they are building on the base of the PlayStation 4 version of the game and are fully utilising the technology available to them to deliver a premium experience.

“We are currently targeting 1080p resolution in TV quality mode, TV performance mode, and handheld quality mode—and targeting 720p performance in handheld performance mode,” he said.

Switch 2 docked play offers more power, Green added, “but [the game] still utilizes Deep Learning Super Sampling (DLSS) when players take it on the go.”

“Cyberpunk 2077 has seen a tremendous amount of ongoing love as we’ve continued to improve the game,” Green said. “In bringing the Ultimate Edition to Nintendo Switch 2 we were able to build on top of that already solid base.

“Development still had challenges, of course, as any development process does, but we’ve been careful in picking tradeoffs to not compromise the game’s vision.

“We haven’t had to fight with fitting into memory,” he added, “And the speed of the data storage has helped alleviate some of those early streaming problems. This has allowed us to focus our attention on improving other things, and we’re very happy with the result.”

“We’re using a version of DLSS available for Nintendo Switch 2 hardware, powered by Nvidia’s Tensor cores,” it told the publication. “The game utilises DLSS in all four modes – in handheld and docked, and the performance and quality variations of each.”

Source / Via

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