
Mario Kart World has been updated to Version 1.2.0 on Nintendo Switch 2. This update patches out dozens of known bugs and issues and makes quite a few gameplay adjustments as well. In response to the widespread complaints from the Mario Kart community regarding a change made the previous update, Nintendo has increased the frequency of lap-type courses appearing in online course selection. Check out the full patch notes for Mario Kart World Version 1.2.0 below.
Latest update: Ver. 1.2.0 (Released July 29, 2025)
General
- In the “VS Race” of “Single Player”, added “No COM” to the COM rules.
- In the “VS Race” of “Single Player” and “Multiplayer”, added “Mushrooms only” to the item rules.
- You can now choose “View Replay” after downloading ghost data in “Time Trials”.
- You can now choose whom to watch when spectating in “Knockout Tour” and “Balloon Battle” in “Online Play”, “Wireless Play”, and “LAN Play”.
- You can now see the waiting time until the next race or battle starts in “Online Play”, “Wireless Play”, and “LAN Play”.
- When using CameraPlay in “Multiplayer” and “Online Play”, the game will now remember the camera cursor position and size until the player closes the game.
- If you change the number of people playing, the cursor position and size will return to their original settings.
- On the “Free Roam” map, when you gather all of the P Switches, ? Panels, and Peach Medallions, the colors of the various numbers will now change.
- Made COM weaker in everything other than “Battle”.
- Made homing of Boomerang weaker.
- Decreased the probability of getting a Triple Dash Mushroom in the low position, whenever the item rules in a race are anything other than “Frantic”.
- Changed it so order of getting ? Block is higher than in the past, whenever the item rules in a race are anything other than “Frantic”.
- Made it so there is a wheel spinning animation if the player presses the A button (acceleration) too early when starting a race while driving.
- Player will not lose speed even when spinning wheels.
- Increased the frequency of lap-type courses appearing in the selection when choosing the next course in “VS Race” and wireless races.
Fixed Issues
- Fixed an issue where the rate fluctuations were sometimes displayed incorrectly in wireless races.
- Fixed an issue where the vehicle would stay floating in air when jumping off a half pipe.
- Fixed an issue where, when a player crashes while gliding and uses Bullet Bill, they go out of the course.
- Fixed an issue where, if a player quits a Rewind in the location where they were wall riding, the driver’s posture would not return to what it was before.
- Fixed an issue where the item that was displayed in the item slot would turn into something else when using it.
- Fixed an issue where in “Online Play”, the player would not dash even when getting on a Dash Panel.
- Fixed an issue where the points in a team race in “Wireless Play” would display incorrectly.
- Fixed an issue where sometimes controls were inoperable on the menu screen after the player was retired in “Balloon Battle” in “Wireless Play”.
- Fixed an issue where a Peach Medallion would sometimes disappear when doing Rewind in “Free Roam”.
- Fixed an issue where sometimes controls were inoperable when the player pointed the cursor at their own character or course and pressed A on the “Free Roam” map.
- Fixed an issue where sometimes controls were inoperable when the player quit a mission in “Free Roam” right before entering a pipe.
- Fixed an issue where the player would slip through some drift ice around “Sky-High Sundae”.
- Fixed an issue where the player would get caught on the outside of a handrail on the left and right sides right after the start of “Airship Fortress”.
- Fixed an issue where the player would get caught on the fence and not be able to move forward in “Bowser’s Castle”.
- Fixed an issue where, when the player used a Bullet Bill in “Bowser’s Castle”, they would not be able to glide and fell into the abyss.
- Fixed an issue where the player would go out of the course when using a Mega Mushroom on the last turn of “Whistlestop Summit”.
- Fixed an issue where the player could not get out of the location where they fell from a railroad when “Smart Steering” is on in “Whistlestop Summit”.
- Fixed an issue where the player would slip through the ground at a ramp near the goal at “Choco Mountain”.
- Fixed an issue where the player would get caught on a block when using a Bullet Bill on the road that enters “Choco Mountain”.
- Fixed an issue where the player would get caught on a plank of wood laid on the road when throwing a green shell on the road between “DK Spaceport” and “Whistlestop Summit”.
- Fixed an issue where the last place would be sometimes incorrect in the wireless races of “Dino Dino Jungle”.
- Fixed an issue where the player would get caught on the back of a leaf when using a Bullet Bill in “Acorn Heights”.
- Fixed an issue where the player would not be able to slip through a vase that is placed on the road in “Shy Guy Bazaar”, when using a Boo.
- Fixed an issue where the player would slip through the ceiling in “Dry Bones Burnout”.
- Fixed an issue where the player would sometimes hit a fence when throwing a red shell on the first turn in “Moo Moo Meadows”.
- Fixed an issue where one part of the effects that take place for the bridge transforming when heading toward “Rainbow Road” did not display.
- Fixed an issue where the player would slip through the ground on the road between ”Starview Peak” and “Sky-High Sundae”.
- Fixed an issue where some of the item boxes would not have appeared in “Wario Shipyard”.
- Fixed an issue where the player would slip through the bottom of a rock near the goal of ”Wario Shipyard”.
- Fixed an issue where the player would go out of the course when using a Mega Mushroom on a turn inside “Wario Stadium”.
- Fixed an issue where the player gets caught on a tree in the middle of a shortcut if they have “Smart Steering” on when heading from “Starview Peak” to “Dandelion Depths” in “Ice Rally” of “Knockout Tour”.
- Several other issues have been addressed to improve the gameplay experience.