
A recent translation of Nintendo’s annual shareholders meeting last month reveals that Nintendo talked with third party publishers about the controversial Game Key-Cards before the system launched to work out a solution to deliver a cost effective way of delivering software. Mr. Furukawa noted the increased onboard storage available on the Nintendo Switch 2 compared to its predecessor. He said that Game-Key Cards were conceived as “an option” for third party publishers to bring their games to retail and that they had discussed that Game Key-Cards could inevitably see physical game ownership on the platform reduced compared to its predecessor. He concluded by saying that that Nintendo will work hard to help third parties sell their games at retail to consumers.