Inazuma Eleven Heroes' Victory Road Justice Build Complete Strategy Guide | Thorough explanation of the strongest character tier ranking, passive selection techniques, spirit circulation route, and one-week training plan
In Inazuma Eleven: Victory Road of Heroes, the “Justice Build” is attracting attention as the strongest build that dominates the current environment. This build has a powerful effect that permanently increases the attack power and defense power of the entire team until a foul is taken, and the buff can be activated stably from the start without any special operations. Unlike other builds, there is no need to build up tension or wait for a counter attack, allowing you to build an overwhelming advantage from the beginning of the match, so it is recommended for a wide range of players, from beginners to advanced players. Its true value is especially demonstrated in interpersonal battles and high-difficulty Chronicle mode.
In this article, we will thoroughly explain the basic mechanism of Justice Build, the tier ranking of recommended characters, efficient spirit gathering, tips for carefully selecting passives, team composition examples, and a training roadmap that can be completed in one week. Get ready to make your justice build extremely unrivaled.
- Thorough analysis of the strengths of Justice Build | Why is it the strongest in the current environment?
- How to identify justice characters and how to obtain them | Efficiently secure carefully selected targets
- The most efficient route for collecting spirits | Circulation technique to aim for 500 pieces or more per hour
- Divine tips for careful selection of summons and passives | Align the ideal value 2% to the bottom row
- Justice Build recommended character tier ranking | Thorough evaluation by position
- 5 team composition examples for beginners | Hybrid also explained
- Justice Build Development Roadmap | Strongest completed in 1 week
- Frequently asked questions and answers | Immediate troubleshooting
- Summary|Conquer Inaile V with Justice Build
Thorough analysis of the strengths of Justice Build | Why is it the strongest in the current environment?
The core of the Justice build is the constant attack power and defense power increase effect of the team passive “Justice”. Specifically, a permanent buff that lasts until a foul is taken will be applied to the entire team, increasing attack and defense power by up to nearly 20%. This buff affects the entire team rather than individual enhancements, so everyone's stats will be raised, dramatically improving focus win rate and shot penetration rate.
Below is a comparison with other builds.
| build name | Main effect | Strengths | weakness |
|---|---|---|---|
| justice | Permanently increases attack power and defense power until foul | Excellent stability, no operation required | Will be canceled due to foul |
| tension | Increases attack power and defense power by accumulating tension | Has high firepower potential | It takes time to accumulate |
| counter | Kizuna power/attack power increases for 15 seconds after capturing the ball | Specialized in counters | Weak when holding the ball |
| special death | Special rate increased, tension decreased | Can be used repeatedly | Kizuna power consumption increases |
| Kizuna | Enhance attack power and scramble by accumulating passes | Passing becomes stronger | Depends on kizuna accumulation |
| rough play | Decreased foul rate, increased blowout tension power | Gain an advantage in melee battles | Foul risk remains |
There are three advantages to Justice Build. First, you can take the initiative in the early stages by activating it immediately after the opening. Next, just by blocking sliding and power tackles, you can minimize the foul risk and increase the buff duration to over 90%. Finally, a hybrid formation allows for both firepower and stability. This allows you to maintain top-class both lap efficiency and interpersonal win rate.
How to identify justice characters and how to obtain them | Efficiently secure carefully selected targets
Justice characters are players with a blue scale mark on the left side of the character icon. Only players with this mark can activate and strengthen the Justice Build. The hero version is especially good and has a powerful fixed passive, so collect it first.
The recommended acquisition route is as follows.
- Gacha: Spike za gacha (Gouenji Shuya hero, Grand hero), Whistle za gacha (prodigy Takuto hero, Fukura Musubi), Tokkun note za (Kazemaru Ichirota, Endo Mamoru)
- Chronicle Exchange: Aim for Shuuya Goenji and Goro Kabeyama's items at the Spirit Exchange
- Room match reward: Obtained naturally by playing the same character.
The list of main characters with the justice mark is Goro Kabeyama, Ichirota Kazemaru, Shuya Goenji, Takuto Shindo, Bronze Bullet, Musubi Fukura, Haru Endo Hero, etc. The gacha emission rate is about 5-10% for heroes, so please use pickups.
The most efficient route for collecting spirits | Circulation technique to aim for 500 pieces or more per hour
The key to passive selection is spirit. Collect at least 500 pieces per character, ideally 1000 pieces or more. There are two efficient circulation methods.
Room match with the same character (recommended for beginners)
- The opponent will be composed of 11 same justice characters.
- Drops 15-20 coins per game, and can earn 200-300 coins in 1 hour with 5 minutes of play.
- Drop rate increase: If you equip 15 pieces of Passive No. 37 “Rare Drop +5%”, the maximum will be +75%.
Chronicle mode exclusive laps (for advanced users)
- Room 3: For beginners, 50 pieces per round, can be cleared in a short time
- Room 7: Medium enemy, 80 coins per lap, over 500 coins per hour
- Second half stage: maximum drop of 100 pieces or more, rare drop equipment is required
The director/manager will unify the justice attribute (e.g. Anita Navarro) and set the tactic to “emphasis on fair play”. If you have a character eligible for spirit exchange on your team, you can kill two birds with one stone.
Divine tips for careful selection of summons and passives | Align the ideal value 2% to the bottom row
When you summon a spirit, the passive will be randomly determined (3 upper row + 2-3 lower row). The ideal passive for a justice build is as follows.
- Lower priority: attack power +2%, defense power +2%, castle wall defense power +2% (permanent until foul)
- Upper stage support: Strengthen shots with specific surrounding attributes, increase attack power when shooting at enemy team, No. 61 (Kizuna power up when blowing away allies), No. 63 (Increase castle wall defense power), No. 64 (Increase attack power/defense power)
The selection flow is as follows.
- Secure 10-20 tickets for the first time with Chronicle
- Accumulate more than 100 coins in room match
- Summon and check the bottom row (reset if less than 2%)
- Repeat until the ideal is achieved (success rate of about 1-5%)
If you fail, replace the passive you collected from the director/manager with the Aviler board. All team passives are unlocked at level 47, and custom slots are unlocked at level 50.
Justice Build recommended character tier ranking | Thorough evaluation by position
Classify the environment's top justice characters by Tier. Priority will be given to the hero version, and evaluation criteria will be based on move composition, passive compatibility, and role.
Forward Tier
| Tier | Character name | Features/Recommended points |
|---|---|---|
| S | Gouenji Shuya Hero | Versatile with 3 types of explosive storm type long shots, outstanding attack power, and blocking skills. It is the top environmental firepower. |
| S | grand hero | 2 types of powerful shots + time boost, focus resistance increases with offense. |
| A | fidio hero | Odin Sword x 3 Super firepower, can be used as a midfielder. |
midfielder tier
| Tier | Character name | Features/Recommended points |
|---|---|---|
| S | Takuto prodigy hero | Fortissimo x 3 Low fuel consumption, incarnation + offense has the strongest breakthrough power. Passive is also excellent. |
| S | kidou manned hero | You can dominate the midgame with power-specific time boost and strengthening allies. |
| A | bronze bullet | He has a high level of passing and dribbling, and is the starting point of the chain. |
| A | Fukura Musubi | Excellent pass accuracy and goes well with surrounding reinforcement passives. |
Defense Tier
| Tier | Character name | Features/Recommended points |
|---|---|---|
| S | Goro Kabeyama Hero | All three types of shot blocks, the strongest defense station. Environmental top. |
| A | Ichirota Kazemaru | He has high pressing performance due to his quickness and justice, and can be used as a midfielder. |
Keeper Tier
| Tier | Character name | Features/Recommended points |
|---|---|---|
| S | Endo Haru Hero | He has high defensive performance, excellent special keeper skills, and can make a variety of saves. |
| A | Endo no kami | He has multiple keeper skills and is the starting point for overall buffs. |
Based on these, the iron plate is to form a balanced type with 11 full justice players.
5 team composition examples for beginners | Hybrid also explained
- Balanced type (11 full justice): Forward Goenji Gran, midfielder prodigy Kido Bronze Bullet Fukura, defenseman Kabeyama Kazemaru x2, keeper Haru Endo. Prioritize stability.
- Firepower type (justice + tension): Forward Goenji, midfielder prodigy, and defenseman Kabeyama. Tension power rotation increases with tension assistance.
- Defensive type (justice + counter): Strengthen the defense Kabeyama and Kazemaru, and the buff will explode after capturing on the counter.
- Focus specialized type: Focusing on midfielder Fukura, he has unparalleled focus under the justice buff with his passing accuracy.
- Simple type (no charge): You can start with the regular version Goenji, Kabeyama, Kazemaru + Endo.
Tactics are perfected by emphasizing fair play + Director Justice (increases attack power and defense power) + Manager (Anita).
Justice Build Development Roadmap | Strongest completed in 1 week
| number of days | the goal | Detailed tasks |
|---|---|---|
| Day1 | Secure 5 justice characters | Gacha 10 consecutive x 3, first round of Chronicle will be held |
| Day2 | Spirit 200 sheets x 2 characters | Room match same character lap, No.37 equipped |
| Day3 | Forward/midfielder selection completed | Goenji/Prodigy summon, check the lower 2% |
| Day4 | Carefully selected defense keeper | Kabeyama/Endo Haru, use reset |
| Day5 | Level 47 all characters released | Training + abiler board adjustment |
| Day6 | Team formation test | Room match verification and hybrid fine-tuning |
| Day7 | Introducing interpersonal combat | Achieved 90% win rate and performed final passive optimization |
To avoid failure, frequent fouls are prohibited, and passive mistakes in the upper row are prohibited (lower row priority is given).
Frequently asked questions and answers | Immediate troubleshooting
- Q: What if the buff runs out due to a foul?
A: 99% can be avoided with fair play tactics + no sliding.
- Q: Careful selection continues to fail.
A: The success rate will increase if you repeatedly insert 1000 Spirits and reset.
- Q: Is it strong without a hero?
A: Even in the regular version, it will be S-class with carefully selected passives. Heroes are a bonus.
- Q: Do you mix other builds?
A: 2-3 people can provide firepower support.
Summary|Conquer Inaile V with Justice Build
Inazuma Eleven Heroes' Victory Road Justice Build is truly the strongest configuration that combines stability, firepower, and ease of operation. Anyone can build a top-ranking team by following the spirit rotation, carefully selected tips, recommended character tiers, and one-week roadmap in this guide. Be sure to avoid fouls, hold up the scales of justice, and run through Victory Road. We are confident that it will be useful in the long term as it can easily adapt to changes in the environment. I look forward to the day when your army of justice stands at the top of the ranks of heroes.