[Dinkum complete guide]Complete list of rare items that beginners should never sell | Resource management techniques and most efficient usage with no regrets in the early stages
Dinkum is a survival/city building/life simulation game set in the Australian outback. The appeal of the game is the fun of collecting resources, attracting residents, and building your own town on a vast island, but the biggest pitfall in the early stages is selling items whose value you don't know easily. If you sell the in-game currency “Link” in a hurry to earn it, you will run out of crafting materials and rare resources needed in the second half, and your progress will be significantly delayed.
In this article, we will thoroughly explain the important items. It's not just a “don't sell” list, it also covers detailed maps of where to get it, processing recipes, alternative acquisition routes, and efficient circulation methods. From beginners to advanced players, this is a complete guide to help you play comfortably with zero regrets.
- Understanding Dinkum's resource economics: Why are sales mistakes so fatal?
- 1. Thunder Egg: A gift of thunder, a must-have item for opal production machines
- 2. Wattle: A hidden all-purpose stock of early stage resources, avoid the risk of disappearance.
- 3. Beehive: Automatic production factory of bees and honey, break it and make a lot of money
- 4. Bottle tree seeds: The king of mass production of rare plants and the foundation of the beer empire
- 5. Gemstone: 10 times more valuable when processed, the key to conquering mines
- 6. Perfect Jewel: The source of the most powerful weapons and accessories, infinite demand
- 7. Item management system for beginners: Chest technique with zero regrets
- 8. Balance with early money strategy: How to use items that can be sold
- 9. Expansion management after the middle stage: New important items created through town development
- 10. For advanced users: ultimate management of multi & mod usage
- Summary: Master your Dinkum life with smart resource management
Understanding Dinkum's resource economics: Why are sales mistakes so fatal?
Dinkum's economic system mimics real-life survival. In the early stages, you earn links at John's general store and purchase licenses to develop your town, but there are many items whose value after processing is more than 10 times greater. For example, if you sell raw stone as is, it will cost a few hundred links, but if you polish it, it will turn into weapon material worth tens of thousands of links.
The basic principles are as follows.
- Rarity: Plant species that do not regenerate naturally and items limited to weather events will be preserved permanently.
- Processing value: Breaking, polishing, and cultivating produce higher profits on sale.
- Versatility of use: Evaluated on three axes: craft, trade, and decoration.
- Inventory management: Separate chests by area (plants, minerals, insects, events) and perform regular checks.
Since the demand for perfect gems is very high in the night market, you should avoid selling them early. Next, we will explain each item in detail.
1. Thunder Egg: A gift of thunder, a must-have item for opal production machines
Obtaining location and appearance conditions
Thunder eggs are generated on the ground only during thunderstorm events. Check the flat areas of the island (especially the grasslands on the south side) for signs of lightning strikes. The appearance rate is about 5-10% during rainy weather. You don't need an ice ax and can collect it with your bare hands.
The efficiency loop method is as follows.
- Check the weather forecast (town bulletin board).
- We will patrol the entire island with hot air balloons during thunderstorms (after obtaining a license).
- You can get 3-5 pieces per rain. The journey takes approximately 30 minutes.
Sale vs. Utilization: Profit and Loss Calculation
- Live sale: 50,000 links to John.
- Split with an ax: 4 Opals (worth 16,000 links each, 64,000 links total).
- True value: Opal is required for Ted Selly's weapon crafting (e.g. Opal Sword, +50% attack power). Opportunities to obtain it early on are extremely rare.
The processing procedure is as follows.
- Split it with an ax (made of copper or better).
- Store the opal in the chest.
- You will exchange it at the weapon shop in the second half.
An alternative to obtain is Deep Mine B3F (low probability). You can prevent opal depletion by prioritizing Thunder Eggs.
Advanced Tips: When playing in multiplayer, collect them in a shared chest. We recommend stocking 20 or more on one server.
2. Wattle: A hidden all-purpose stock of early stage resources, avoid the risk of disappearance.
Where to get it and its features
It is a gray-green shrub that resembles a bottle tree. It grows in clusters in the forest belt in the center of the island. Cutting with an ax will drop Wattle Branches (5-10 per branch). Once cut, it will not regrow and disappear within 2-3 days.
The map details are as follows.
- Around 10°N latitude and 15°E longitude: Largest colony (more than 50 trees).
- After felling, mark it (with a flag).
Full list of uses
- Fuel: Charcoal x 2 (accelerates iron production) in the furnace.
- Craft: Fence/furniture (city beautification points +20%).
- Trade: High price for late NPCs (200 links each).
The decision to sell is only made when there is a surplus of 100 bottles or more. Please save all of the beginning.
Cultivation method: Greenhouse transplantation will be possible with the update (license “Botany Lv3”).
Caution: Loss of watts will lead to a fuel crisis. Stocking 50 bottles at the beginning is essential.
3. Beehive: Automatic production factory of bees and honey, break it and make a lot of money
Where to get it
When cutting down a tree, there is a 5-10% chance that it will be generated at the top of the tree. Eucalyptus forests are ideal. An insect net is required.
The circuit route is as follows.
- We will go around the forest (10 in 1 hour).
- By hitting it with a net, you will get 1-3 jobachi and 2-5 honey.
value comparison
- Live sale: 10,000 links.
- Utilization:
- Honey: Drinking will increase your energy limit by +20 and recover every second. Automatically produced once every 6 days in the field.
- Jobachi: Insect repellent Lv10 release “advanced insect” material. +50 permission points for donating to a museum.
Automation: Build an apiary (200 wood, 10 beehives). 5 pieces of Nissan honey.
Multi Tips: Produce for all residents in the shared apiary.
4. Bottle tree seeds: The king of mass production of rare plants and the foundation of the beer empire
Where to get it
It is a red flowering plant of the pine forest. 1-3 seeds will be dropped by ax felling. There is no natural resurrection.
The most efficient collection is as follows.
- Northeast Pine Forest: 20 fixed spots.
- Get 20 pieces in one round. It takes 1 hour.
complete recipe chain
- Seed planting: Grow in the field (water every day).
- Billy Can Kit: 10 seeds → Bottle Tree Beer.
- Fermentation: Beer → Bottle Tree Brew (full stamina recovery potion).
- Tree itself sold: 10,000 links per tree (after cultivation).
Farm optimization: Use fertilizer to reduce growth by 3 days. Planting 20 plants will produce 100 bottles of beer per month.
Economic effect: 1 type → equivalent to final 100,000 links.
5. Gemstone: 10 times more valuable when processed, the key to conquering mines
Guide by location
| Raw stone type | place | depth | drop rate | Required license |
|---|---|---|---|---|
| ruby | deep mine | B1-B3 | 15% | Mining Lv2 |
| emerald | under glove | B2-B5 | 20% | Botany Lv1 |
| belconium | super hot | B4-B7 | 10% | Heat resistant equipment |
| aquamarine | island reef | underwater cave | twenty five% | Diving Lv3 |
Polishing machine installation: Underground equipment – raw stone → perfect gemstone (50%) or shard (50%).
Circulation method: Deep Mine B2 loop (20 pieces per hour using explosives).
6. Perfect Jewel: The source of the most powerful weapons and accessories, infinite demand
Full explanation of usage
- Ted Selly Weapon: Perfect Ruby → Ruby Ax (Mining +30%).
- Night Market: Accessory (movement speed +15%).
- Decoration: House rank S will increase the number of tourists.
Inventory goal: 20 of each color. Polishing rate improvement is the skill “Gemology Lv5”.
7. Item management system for beginners: Chest technique with zero regrets
chest classification
- Plant chest: Seeds/wattle.
- Insect/Bee Chest: Job Bee/Honey.
- Mineral chest: Raw stone/opal.
- Event Chest: Thunder Egg.
Implementation without automatic sorting: Perform labeling + periodic inventory.
Sale OK list:
- Weeds, normal ores, and meat (in large quantities).
Expansion that cannot be sold: Lotus flower seeds (for dyes), pearl oysters (pearls).
8. Balance with early money strategy: How to use items that can be sold
Here's how to earn money in parallel:
- Fruit rotation: Apple tree (10,000 links per hour).
- Fishing: Shrimp in the river (high price due to processing).
- Early stage of the mine: Copper and iron sales.
Daily routine:
- Morning: Check the farm.
- Afternoon: Event hunting.
- Night: Process and sell.
9. Expansion management after the middle stage: New important items created through town development
- Deep Mine expansion: Adds raw turquoise.
- Island expansion: Sapphire in the new vein.
- Resident quest: Requests special materials (e.g. 10 pieces of Fiona's honey).
Inventory rotation: Secure space by donating to the museum + bonus.
10. For advanced users: ultimate management of multi & mod usage
- Shared warehouse: Discord linked.
- Mod “AutoChest”: Automatic classification.
Summary: Master your Dinkum life with smart resource management
The best part of Dinkum is that small choices in the early stages determine prosperity in the latter half. Never sell thunder eggs, wattles, beehives, bottle tree seeds, gemstones, or perfect gemstones, and store and process them thoroughly. By utilizing these, we can triple the efficiency of financial planning and double the speed of city development. Aim to become the king of the island and enjoy a comfortable outback life.