[Furai no Shiren 6]Complete strategy guide to Toguro Island | Stable clearing even for beginners! Thorough explanation of enemy countermeasures by floor, defeating boss Jakakoo, and earning hidden routes
Mystery Dungeon: Shiren the Wanderer 6 Toguro Island, the main story dungeon of Toguro Island Exploration Record, is an important dungeon with a 31-floor structure that can be challenged from the start of the game. This dungeon is the first real test for beginners, but with proper preparation and measures for each floor, it is possible to clear it.
In this article, we will thoroughly explain from a beginner's point of view, starting with how to strengthen equipment using the warehouse, detailed strategies for defeating enemies and traps on each floor, the procedure for defeating the boss “Jakakoo”, and even an efficient way to go around the game using hidden routes.
- 1. Understand the basic information and strategy for Toguro Island
- 2. Thorough preparation before the attack! Master warehouse utilization and collection of essential items
- 3. Early stage (1st to 12th floors): Collect all items to improve your level and equipment
- 4. Middle stage (13th to 23rd floor): Many difficult spots! Thoroughly contain special action enemies
- 5. Final stage (24th to 30th floor): Overcome the fear of the dark passage by descending immediately
- 6. Complete procedure for defeating the boss “Jakakoo”: Prioritize his cronies and make sure to kill him
- 7. Improve your lap efficiency by using hidden routes! The secret to gaining experience points and sacred treasures
- 8. Summary: Completely conquer Coil Island and move on to your next adventure with this guide
1. Understand the basic information and strategy for Toguro Island
Toguro Island is a scenario dungeon that can be accessed directly from the post beach, and has a total of 31 floors. You can bring tools, bracelets, and pots, and you can also bring your travel companions, but since you start at level 1, you will need to raise your level along the way. The reward for clearing is that the facilities at the post beach (unsuspicious shop, azukari shop, traveling blacksmith) will be unlocked the first time, the carriage shop will be unlocked the second time, and Blue Sacred Treasures will be randomly available from the third time onwards. The difficulty level is around 2 stars, which is suitable for beginners, but it quickly becomes difficult when gimmicks such as enemy special actions and dark passages are involved.
The features of the dungeon include the following:
- Existence of rest areas: You can recover, strengthen, and purchase items in 5 locations: mountain village, small port, submarine training ground, hot spring hut, and ice wall village. Use these to adjust your situation.
- Event progression: If you try multiple times, Mazern seeds, synthesis pots, and travel companions will be unlocked, making the strategy much easier.
- Hidden routes: In addition to the normal route, there are three routes: Ninja Road (from the mountain village), Ghost Ship (from the small port), and Golden Road (from the ice wall village), which are perfect for earning experience points and items.
- Speed of automatic recovery: HP recovery is very fast, so after a battle, retreat and wait for recovery.
The overall strategy is to “prioritize preparation, make immediate decisions, and deal with the cronies.” Strengthen your weapons and shields by +10 or more in the warehouse, secure at least 5 Resurrection Grass, 3 Invincibility Grass, and 3 or more Preservation Pots before attempting the challenge. Collect arrows and scrolls along the way, and after the 18th floor hurry up the stairs to avoid danger. If you follow this flow, your first-time clear rate will greatly improve.
| item | detail |
|---|---|
| Total number of floors | 31st floor |
| Bring your own | Tools, bracelets, jars OK, travel companions OK |
| Number of rescues | 3 times |
| Clear reward | First time: Facility release, second time: Car shop, third time~: Blue sacred treasure |
| Difficulty level | ★★☆☆☆ (Ideal for beginners) |
| Interesting | ★★★☆☆ (Many events) |
2. Thorough preparation before the attack! Master warehouse utilization and collection of essential items
What determines the success rate of Toguro Island is the preparation before the challenge. Make full use of the warehouses in your first town or small port to strengthen your weapons and shields. Deposit the powerful weapons you picked up during your adventures (e.g. demon swords, dou tanuki) in the warehouse, and if you find a scroll of enhancement, immediately return to the warehouse and apply it. + Accumulating value is the lifeline. The goal is weapon +7-20, shield +11-19.
How to use storage pots: Secure 3 or more and distribute the items. If you pack all your items into one, there is a risk of total loss due to enemy pot conversion. Example: pot 1 has grass, pot 2 has arrows and stones, pot 3 has scrolls and canes.
Required item list and how to collect:
- Resurrection grass (5 or more): Stock in the warehouse. Fully recovers HP and satiety upon death. Aim at the front dungeon.
- Invincible Grass (3 or more): This is the trump card for boss battles. All status abnormalities are disabled and damage becomes 0. It accumulates along the way.
- Long range attack (200-300 iron arrows, 99 Debuta stones, many normal stones): Harvest arrows with the 10th floor Bowyer. It is automatically collected with Himagappa in between.
- Recovery system (2 pots on the back, many healing herbs and large rice balls): The pot on the back will fully recover HP multiple times. Managing your satiety level is essential.
- Scrolls (3 scrolls of confusion, 2 scrolls of vacuum slash, many Kanashibari types, blank scrolls): For clearing out the boss's entourage. Warehouse stock.
- Bracelet (Bracelet of Power, Bracelet of Presence Detection, Bracelet of Confusion): Increases attack power with Power +3. Avoid traps by sensing signs.
If you challenge with all of these, your survival rate will be over 90%. If you rush in unprepared, you will be wiped out by the ninjas in the early stages. It will become even more stable if you progress through the event multiple times and unlock Mazerun Synthesis.
3. Early stage (1st to 12th floors): Collect all items to improve your level and equipment
The 1st to 4th floors (Sozorogaura and Suzunari Pass) have weaker enemies and are safe areas. Thoroughly collect all items and aim for level 5 or higher.
| hierarchy | main enemy | Countermeasures/Points |
|---|---|---|
| 1~2F | Ototo soldier | Recovers HP by retreating after attacking. Pick up all items. |
| 3-4F | Paco Repkin, Gamara | Paco Repkin has air movement and high firepower (16). A pull attack with a whiff. Use arrows for long distance processing. |
After recovering in the mountain village, 5th to 9th floors (Mt. Zingara): Ninja debut. The evasion rate is high, and Katon Ninja incinerates items. Fight one-on-one with full HP. Avoid being surrounded. 30% batters should be careful about bouncing off thrown objects.
Floors 10-12 (Underwater Cave): This is your biggest chance. Earn over 200 iron arrows from the crossbower (use Himagappa). Defeating the demon masked warrior will cause a dull warrior to appear and other enemies to level up. Destroy them from a distance with stone throws. Fight Midoro unequipped, or ignore him if he's equipped with gold.
Replenish arrows and grass during this section. Reaching level 15 is ideal.
4. Middle stage (13th to 23rd floor): Many difficult spots! Thoroughly contain special action enemies
13th to 15th floor (undersea cave up): Iron Head/Tiger Wooch's brain muscle enemies will increase. Pre-sharpen with an arrow. Dekkai Hall aims to drop items by disappearing.
16th to 17th floor (Kibanuma Wetland): Master Chicken (400 experience points) is the best place to earn money. Nusuttodo is handled from a distance. Be careful of the old man tank (fixed 20 damage).
18th floor (fire-breathing mountain climbing): Yamabushi (Tengu mask: double speed, Hannya mask: berserk) will be defeated first. I recommend getting off immediately.
19th to 23rd floors (Fire Blowing Mountain): Medium ninja (high evasion), super gaze (use items/break pots). Seal it with a sealing staff/kanashibari. Don't get close and shoot with arrows. Bomb urchin explosion will have 1 HP. It will recover after checking the surroundings.
Final adjustments will be made at the hot spring hut. Ensure level 25 or higher and 100 arrows or more.
5. Final stage (24th to 30th floor): Overcome the fear of the dark passage by descending immediately
24th to 26th floors (lower floors of Jatoushan): It will be dark. These are dizzy daikon (confusion grass throwing) and Nduru (item camouflage). A bracelet to prevent confusion is a must. Go far with arrows.
27th to 30th floor (middle floor of Mt. Jazu – Orochi no Agito): Dragon Sky Dragon will appear. Zigzag to avoid fire breath. It's a chance to synthesize Mazerun, but I'll give priority to immediate descent. Pacolepking will guide you outside the wall.
Recover at the Ice Wall Village. Head to the boss with 140 HP or more and 3 or more resurrection grasses left.
6. Complete procedure for defeating the boss “Jakakoo”: Prioritize his cronies and make sure to kill him
31st floor boss room: Jakakoo (HP 777, attack 50, defense 20, drain special attack). Entourage (Dragon HP 120, Pacolepking 100, Oni Scorpion 108, 50% Batter 72 x 2). Sanctuary scrolls are invalid.
Defeat procedure:
- Wipe out the entourage (within 30 seconds): Inflict 40-50 damage on all with vacuum slash scrolls. Induce confusion with the Scroll of Confusion/Bakusui. The action is stopped by the cane of Kanashibari. 50% batter gives priority to scrolls (cane bounce).
- Dragon Utilization: The boss will be placed between Shiren and the Dragon to cause self-destruction.
- Boss body: Buff with speed grass/power up grass. Slow down with the Slow Staff. Fire arrows or close range. Charge invincibly with invincible grass.
- In a pinch: Resurrection grass/pot on the back. Distribute targets with friends.
Stable at level 27-32, power 11-20. If you are equipped with a drain buster, it will be an easy victory.
7. Improve your lap efficiency by using hidden routes! The secret to gaining experience points and sacred treasures
A hidden route will be released in the lap after clearing.
- Ninja Road (Mountain Village): Earn experience points with a lot of cave mamurs.
- Ghost Ship (Small Port): Lots of double-speed deck monsters, bowers, arrows, and staffs of misfortune.
- Golden Road (Ice Wall Village): High probability of sacred treasure, earn Gitan with Gitan Mamuru.
We recommend Mazerun synthesis on the 25th floor of the Golden Highway. Collect blue sacred treasures in laps and proceed to infinite strengthening.
8. Summary: Completely conquer Coil Island and move on to your next adventure with this guide
Coil Island is a dungeon that even beginners can clear with preparation and layer knowledge. By strengthening your warehouse, distributing items, earning money in the early stages, getting off the ground quickly in the middle, and prioritizing the boss's entourage, you will be able to run stable races. Become even stronger through the hidden route, and proceed to the dungeon after clearing it. There is only practice.