[2025 latest super complete version]Octopath Travelers 0 Complete route for the strongest party of 7 people in just 2 hours! Thorough explanation of all friend joining steps without 1mm error[Early stage unrivaled, middle stage explosive strategy]
Octopath Travelers 0 is a masterpiece turn-based RPG set in a vast continent and played by a party of eight people. The biggest appeal of this game is the highly flexible exploration and exhilarating battles that take advantage of the break system. However, the lack of strength in the early stages will be the biggest challenge. Especially if you proceed with few party members, you will often be forced to struggle without being able to exploit the enemy's weaknesses.
Therefore, in this article, we will reveal the ultimate route to gather the 7 strongest members, including the main character, within just 2 hours from the start of the game, with step-by-step details comparable to image explanations. If you follow this route, you will be able to pass through the early dungeons almost unrivaled, and the speed of progress from the middle stage onwards will be greatly improved.
The reason why this route is the strongest is because it creates a well-balanced 7-person team that covers firepower, recovery, weakening, tanks, and support. In the normal route, many players take on the Chapter 1 boss with 4 to 5 people, but if you use this method to gather 7 people, the difficulty of the boss battle will be drastically reduced, and the efficiency of collecting experience points, JP, and items will skyrocket. The required time is 1 hour and 45 minutes for an expert, and even a beginner can complete it within 2 hours and 10 minutes. Please get off to a rocket start.
- 1. Absolute preparation immediately after starting the game: Select the seal key as the top priority during character creation
- 2. Arrival at Theatopolis: Magic firepower revolution with Alexia joining
- 3. Entering Ember Glow: Perfect recovery with the addition of Macy Apothecary
- 4. Valore Conquest: Viator and Kelzas join together to create a formidable vanguard
- 5. Return of Wishveil: Complete the strongest party of 7 with the addition of Fen Hunter
- 6. The overwhelming advantage of this seven-person party and how to utilize it in the midfield
1. Absolute preparation immediately after starting the game: Select the seal key as the top priority during character creation
When creating a character in Octora 0, your initial fate is determined not only by your appearance, but also by your initial possessions, jobs, and secrets. First, be sure to choose the Seal Key as your first item out of the three inventory options. This key is required to join Valore's swordsman Viator, and is more reliable than obtaining it later. Choose a second valuable item such as a fragment of a letter or a bed of ember mushrooms. Similar accessories (promise string decoration, spirit wristband, torch amulet) can be obtained early on, so please wait until later.
When selecting a job, we highly recommend swordsman as your first job. Its overall status is high, and it can handle firepower and debuffs by itself, such as “Storage'' (increases attack power), “Helmet Break'' (downs enemy defense), and “Heaven and Earth Slash'' (extraordinary damage to a single target at maximum boost). There is no weapon overlap with the early stage companions (Stear's axe/dagger, Fen's bow/axe), and the break efficiency is outstanding. Merchant (BP supply/JP earning) is also excellent as an alternative, but if firepower is important, swordsman is the only choice.
The technique taught is “The secret of removing pillars'' (offensive/defensive debuff for 2 turns, low SP consumption), the training characteristic is “The secret of counterattack'' (50% counterattack when receiving physical damage), and the influence is “Power'' (increases the success rate of winning), aiming to obtain a large amount of items. Character makeup is now complete. Proceed smoothly through the prologue and Stia (architect) will automatically join. Steer becomes the key support with HP recovery, BP/strengthening passer, and dramatically increases stability in the early stages.
With this preparation alone, you will progress 20% faster than a normal player. If you make a mistake, your participation in Viator will be delayed and your party will become imbalanced, so please be sure to comply.
2. Arrival at Theatopolis: Magic firepower revolution with Alexia joining
From Wishvale, head southwest to reach your first town, Theatopolis (in the Flatland region). Enter the library (west side), talk to Alexia in front of the bookshelf, and use the field command “beg” to obtain Alexia's treatise on magic. After the event progresses, Alexia (scholar) will officially join the group. The journey takes approximately 10 minutes.
Alexia will wipe out the small fry with lightning magic and darkness magic (SP12, overall attribute damage). “Study” (SP1, 1 enemy weakness + HP display) is the key to breaking, and great magic (SP33, attribute twice) is perfect for crushing bosses. SP can be used permanently with the support “Magic Charge”. If you have equipment with attribute attack over 200 in the early stages (Alsterra's History: Begging: Physical Attack +25/Attribute Attack +65, Laurel Staff: Attribute Attack +52), you will be able to deal 1500 damage with lightning strikes. By adding magic to the party, the emphasis on physics will be eliminated and the party will transition to an unrivaled state.
In the city, get weapons and armor (such as the Grand Helm) by “sleeping” on the soldier at the entrance, and get the Double Bash Secret (strengthening consecutive attacks) by begging/winning from the library NPC. This completes the increase in firepower. Theatpolis is the starting point for Chapter 1 of the Fame Route, but don't force yourself to advance and move on to the next one.
3. Entering Ember Glow: Perfect recovery with the addition of Macy Apothecary
Go to Ember Glow (Frost Land) northeast of Shiatopolis. If you talk to Macy (Medicine Master) in the inn lobby, the substory “Encounter with Macy'' will occur. Purchase the Weakness Cure Herb (several hundred leaves) at the tool shop, then head to the patient's house and use the herb. Macy will join you after clearing the event. The journey takes approximately 15 minutes.
Macy has first aid (SP6, single HP recovery), poison removal/paralysis prescription (status abnormality inflict + ax damage), and when used in combination with Steer, the recovery will be excessive. You can also use physical firepower with an ax. Support allows automatic recovery, making you invincible in long boss battles. Get herbs cheap by haggling and buy them immediately to avoid forgetting them.
You can get a large amount of recovery items by asking/begging from town NPCs. Please postpone chapter 1 of the power route until later. The party will be extremely stable with four people: the main character, Stia, Alexia, and Macy.
4. Valore Conquest: Viator and Kelzas join together to create a formidable vanguard
Head to Valore (Woodland) east of Ember Glow. First, talk to the poet (Viatre) at the East Tavern and present him with the seal key, and an “encounter with Viatre” will occur, and you will join after the event. Next, talk to Kel'zas (the thief) at the Main Street West Tavern and select “Recruit'' (revenge is also possible). I will join immediately. The journey takes approximately 20 minutes.
Viator (swordsman) is the strongest tank in provocation, dodge, and elemental counterattack. It has a single firepower comparable to Tenchikiri, and can reflect damage with its counterattack technique. You cannot join without the key, so character creation is required.
Kael'zas uses triple throw (speed/accuracy/defense down) with divine speed and incitement, and obtains valuables by stealing. Specializes in breaks with a multi-stage dagger, has high evasion and excellent durability.
In Valore, the wealth route chapter 1 is the starting point. Obtain additional equipment at the secret to increasing experience points (Bronze Statue Square) and the bar next to the inn by begging NPCs. A party of 6 people is now complete, with firepower, durability, magic, recovery, and weaknesses all in place.
5. Return of Wishveil: Complete the strongest party of 7 with the addition of Fen Hunter
Return to Wishveil northwest of Valore and proceed with Chapter 1 of “The Torchbearer.” Fen will join you when you defeat the Alabama Cave boss “Blue Wolf”. The journey takes approximately 15 minutes.
Fen specializes in boss attacks with continuous fire and whirlwind (twice) for range firepower, provocation and impregnable for tank support, and double-shot and three arrows of humiliation. There are a variety of weapons including bows and axes.
In boss battles, use Alexia's research to understand weaknesses, and respond with Viator provocation, Kel'zas weakness, protagonist/Fen firepower, and Macy's recovery. After breaking, you can instantly kill him by repeatedly using Tenchi Slash.
6. The overwhelming advantage of this seven-person party and how to utilize it in the midfield
Formation example (Vanguard: Protagonist swordsman Viatre Kelzas Fen, Rear guard: Alexia Macy Steer)
- Firepower: The hero's heaven and earth slash, Fen's deadly arrow.
- Magic: Alexia's overall attribute
- Tank: Viator/Kelsas
- Recovery: Macy/Steer
- Weak: All are available.
The advantages of this configuration are unparalleled dungeons, halved boss difficulty, 3x collection efficiency, and 2x speed to break through mid-game. Earning JP will accelerate the release of 2 jobs. Alternative routes (such as Delitia) are not recommended as they place too much emphasis on firepower.
We recommend “Story” difficulty level. Please save frequently and manage your BP thoroughly. Don't forget to strengthen your equipment (Collect Crag Spear Secret). Enjoy Octopath Travelers 0 to the fullest with this route.