[Octra 0 complete strategy]Fastest and surest recovery of 4 types of veteran weapons in the early stages! A thorough explanation of all the steps and preparation for the divine counterattack combo[Octopath Traveler 0]
In the early stages of Octora 0, collecting veteran weapons is the key to dramatically increasing the player's fighting power. In this article, we will provide a detailed step-by-step explanation of a counterattack specialized strategy that combines a powerful ability called “God's Gokui” that can be used from the start of the game. The target weapons are the dagger that can be obtained from the explorer, the spear that can be obtained from the spear user, the ax that can be obtained from the axe user, and the sword that can be obtained from the sword user. We will provide you with a complete guide to collect these using a mechanism that almost completely nullifies physical attacks, and to make the early stage small battles and boss battles overwhelmingly easier.
The battle-tested weapon series is the strongest class of equipment with special effects, in addition to exceptional stats with physical attack over 350 and attribute attack over 250. For example, the battle-tested ax strengthens the power of ice and lightning attribute attacks, and the battle-tested bow increases the critical hit rate by 120% and reduces physical attack. By getting these in the early stages, you can achieve mid-level damage output even around level 20, and the story progresses much more smoothly. In particular, in the 8-person command battle system, the durability of the vanguard and the fire support of the rear are important, and veteran weapons will definitely strengthen both roles.
- 1. Absolute value of collecting veteran weapons – Comparison with early stage equipment and long-term benefits –
- 2. Complete analysis of the 3 types of Divine Gokui – Effects and acquisition routes of Helmet Splitting, Parrying Goku, Death Dance –
- 3. The heart of the counterattack: The secret use of flowing water stance ~Detailed mechanics of Viator's deadly attack~
- 4. Perfect party formation and essential preparations ~ Complete list of items, equipment, and speed adjustments ~
- 5. Complete database of target NPCs ~Thorough analysis of locations, weaknesses, and attack patterns~
- 6. Detailed manual of battle procedures ~ List of all actions from turn 1 to victory ~
- 7. Optimal collection order and advanced tips ~ Maximizing efficiency and avoiding failure ~
- 8. Summary ~ Octora 0 Musou route after collecting all types of battle-tested weapons with God's Secret ~
1. Absolute value of collecting veteran weapons – Comparison with early stage equipment and long-term benefits –
In the early stages of Octora 0, equipment that can be obtained through begging or winning is mainly available, but these end up being around the Exorcism Sword, which has a physical attack of 68, and the History of Orsterra (family attack, 65). On the other hand, veteran weapons, such as the veteran ax with a physical attack of over 350, increase damage by more than 5 times. This difference is noticeable in the small fry battles in Valore and Ember Glow after the prologue, where it is usually possible to kill in one turn.
In addition, the special effects of battle-tested weapons are directly linked to attacking boss weak points and countering status abnormalities by specializing attributes and adding debuffs. For example, a sword wielder's veteran sword provides stable firepower with increased critical hit rate in addition to high attack. Training efficiency after collection will also be greatly improved, accelerating job point earning and releasing all jobs faster. Even trial version players will have a great advantage when transitioning to the product version, resulting in a reduction in total play time of more than 20%.
All NPCs to be collected mainly attack physically (single, all, multi-attack) and have high magic resistance, so physical nullification is the best solution. If you master the divine secret combo that reduces the risk of failure to almost zero, even a level 15 party can reliably defeat enemies equivalent to level 60.
2. Complete analysis of the 3 types of Divine Gokui – Effects and acquisition routes of Helmet Breaking, Parrying Secrets, and Death Dance –
The divine secrets that form the basis of this strategy are the main character's swordsman job's “Helmet Splitting”, the general-purpose ability “Parrying Secret”, and the dancer's job's “Dance of Death”. We will explain each in detail.
First of all, Helmet Breaking is a skill exclusive to the main character's swordsmanship, which deals physical damage to a single enemy while significantly lowering their defense power (physical defense). The effects can be stacked, and by stacking up to 3 stages, the counterattack damage will be amplified by more than 1.5 times. SP consumption is 8, and you can double the damage and extend the duration with a boost. You can acquire it naturally at Swordsman Job Lv5, and it will be instantly unlocked during early training. Without this debuff, you will lack counterattack firepower, so it is absolutely necessary.
Next, the secret to parrying is the ultimate defense skill that completely nullifies physical attacks (zero damage) and generates automatic counterattacks. The effect is for 3 times (9 times stocked at MAX boost), and can be permanently distributed to all 8 people by stacking. Counterattacks are automatically triggered by the power of the equipped weapon, and are excellently compatible with Viator. It can be obtained early on by begging or winning from dancers and supporters on Valore Avenue, or as a training reward. Although it consumes 15 SP, by applying it to the entire party, we will achieve zero accidents.
Finally, Dance of Death is a buff skill for the dancer job that increases the physical attack power of the target (mainly Viator). The number of turns can be extended by boosting (up to 4 turns), and the firepower of flowing water stance can exceed 9999 in the Death Dance state. SP12 consumption, Dancer can be learned immediately after joining Valore. It is the key to strengthening your allies, and without buffs, your counterattack will be unsatisfactory.
By combining these three types, you can nullify all of the enemy's physical attacks while maximizing counterattacks with debuffs and buffs. By turning it into a secret (support ability), it can be used at all times, making SP efficiency extremely high.
3. The heart of the counterattack: The secret use of flowing water stance ~Detailed mechanics of Viator's deadly attack~
Flowing Water Stance is Swordsman Viatre's special move that grants him the effect of “Automatic counterattack twice with the equipped weapon when evading/parrying is successful” for 2 turns. It is activated immediately without the need for a break, and consumes 20 SP, but it is perfectly compatible with Divine Gokui. For each attack nullified by parrying, 2 hits will cause 9999 level damage, effectively reducing the enemy's HP by over 400,000.
Mechanic details: Parry (3 times invalid) + flowing water for a maximum of 6 hit counterattacks per enemy attack. The Dance of Death buff increases physical attack by 50%, and the Helmet Breaking debuff increases it by an additional 1.3 times. It is possible to do 200,000 damage in turn 1. Viator joins the first section in Valore, and has high durability with dual sword/spear wielding. We recommend using provocation in conjunction with fixed avant-garde.
As an alternative, Kel'zas' emergency evasion (1 physical evasion, 4 boosts) is also effective, but it lacks firepower without running water, so give priority to Divine Secret.
4. Perfect party formation and essential preparations ~ Complete list of items, equipment, and speed adjustments ~
Optimal configuration for 8-person formation:
- 4 vanguards: Viator (running water, tank), protagonist (helmet splitting/sword attack), dancer (death dance), Kel'zas (evasion support)
- 4 people in the rear: SP/BP passer (steer recommended), priest (recovery/veil), hunter (bow weakness support), reserve tank
Required items:
- SP recovery: Plum pudding (large recovery), herbs (small recovery). We have over 20 units in stock and will purchase in bulk at Valore Tavern.
- Resurrection: Resurrection Olive x 8 (to avoid annihilation)
- Buff: Potion of Strength (Physical Attack +20%)
- Accessories: Cufflinks of agility (speed +30, secure the first move), strength enhancement ring (physical attack +15%)
Equipment example (Lv15 standard):
- Viator: Falcon sword (win), silver spear, iron armor, falcon hat, sniper earrings
- Main character: Exorcism Sword (3% begging), War Ax, Kiai Wristband
Preparation route: Prologue → Theatopolis (Exorcism Sword Begging) → Valore (Viator/Dancer joins, Gokui Begging) → Ember Glow (speed equipment). It will be completed within 1 hour total time.
Speed adjustment: Aim for the party's average speed to exceed 150 with agile cuffs. You can obtain the effect of preventing the enemy from parrying when they are on the first move.
5. Complete database of target NPCs ~Thorough analysis of locations, weaknesses, and attack patterns~
- Exploration user (veteran dagger): Cragspear slums. Weak points unknown, number of attacks is small (mainly single target). Ideal as a stable starter
- Spear user (seasoned spear): Rippletide. Multi-stage spear, the number of times is modest
- Axeman: Valore Boulevard Hayashi, the great architect. HP404744, weak point bow, attack: single/all/3 times. Use a double cutdown
- Sword user (seasoned sword): Shepard Rock castle square. High-frequency attacks, somewhat high-risk configuration
All NPCs only have physical attacks and shields are 20-40. If you have a bow weakness, please use hunter assistance.
6. Detailed manual of battle procedures ~ List of all actions from turn 1 to victory ~
- Opening (securing the first move): Everyone uses the secret of parrying (stock for 8 people). We will use SP Plum immediately.
- Turn 1: The protagonist cracks the helmet 3 times (boost). Dancer's dance of death → Viator. Viator will activate flowing water stance.
- Enemy turn: All attacks are nullified by parrying, counterattack with 2 hits x number of attacks with flowing water (high damage with helmet splitting debuff)
- From turn 2: Maintain helmet split, recast dance of death, extend running water. It will be made permanent with SP/BP passer. Continue counterattack without aiming for a break when enemy HP is halved.
- Late stage: Attack with full power with 10% HP remaining. Perform accident recovery with Resurrection Olive
It takes 20-40 turns and the win rate is 99%. If it fails, it will be caused by running out of SP (lack of plums).
7. Optimal collection order and advanced tips ~ Maximizing efficiency and avoiding failure ~
Recommended order: Explorer user (low risk) → Spear user → Ax user → Sword user (high efficiency). Please practice in order of least number of attacks.
Advanced Tips:
- Leveling up: Valore small fish orbit, you can earn JP quickly with Lucky Arrow.
- Alternative party: Kel'Thas Emergency Evasion 6 stock allows you to omit parrying
- Expansion: Please challenge the Forbidden Book (Attack 390) after collecting the battle record.
8. Summary ~ Octora 0 Musou route after collecting all types of battle-tested weapons with God's Secret ~
If you practice this divine counterattack combo (helmet split x parry x dance of death x flowing water), you can obtain 4 types of veteran weapons in the early stages of Octora 0 in the fastest and most reliable way. With 1 hour of preparation and 2 hours of collection, your strength will skyrocket, allowing you to progress stress-free until the middle of the story. Next, proceed to strengthening all job masters and town builds. Many practitioners have reported a 100% win rate, and with this guide you will instantly join the ranks of top players.