[Octra 0 complete early stage strategy]Fastest 8-person party construction & optimal influence selection! Immediate release of all strengthening elements with Wishveil restoration[Octopath Travelers 0 Zero Regret Guide]
Octopath Travelers 0, commonly known as Octopath 0, is a classic JRPG released as the latest work in the series. An epic story unfolds in which the player creates a protagonist and rebuilds his hometown Wishvale from the red flames. The appeal of this work lies in the ability to create your own protagonist through character creation, the development of the town through town building elements, and the strategic turn-based battles that make full use of eight-person parties. Especially in the early stages, you will be forced to struggle if you don't solidify your combat foundation, so it's extremely important to proceed with the correct priorities.
This guide will explain the complete route from clearing the prologue to clearing Torchbearer Chapter 2. While gathering friends, selecting influence, restoring Wish Veil, and managing abilities are the top priorities, we also cover equipment acquisition, combat tips, and leveling up. If you practice, you can stably conquer mid-stage bosses around level 15. The journey takes approximately 5-7 hours. From beginners to advanced players, we guarantee a quick start with zero regrets.
- 1. Overall picture of Octora 0 early stage strategy: Build the four golden pillars with top priority
- 2. Complete manual for gathering friends: The quickest way to build a party of 8 people in 2 hours
- 3. Deep analysis of influence selection: scientific basis that power is the strongest in the early stages
- 4. Thorough steps to restore Wishveil: Development revolution by liberating all facilities
- 5. Ability release & perfect set operation: From JP management to mistake prevention
- 6. Complete guide to early stage equipment and field commands: Obtain 20 types of free divine equipment
- 7. Combat & Level Up Tips: Maximize turnover rate by focusing on breaks
- 8. Summary: Use this golden route to completely conquer the early stages of Octora 0 and advance to the middle stages
1. Overall picture of Octora 0 early stage strategy: Build the four golden pillars with top priority
The early stages of Octora 0 will get into full swing after you clear the prologue (battle against Father Freed). While you have a high degree of freedom to depart from Wishvale and explore the continent of Orsterra, the difficulty of battle is based on a party of 8 people, so solo action is not recommended. It is best to grasp the overall picture and advance the following four golden pillars in parallel.
| priority | golden pillar | the purpose | Estimated time to achieve |
|---|---|---|---|
| 1st place | Gather friends (8 people completed) | Attack weak points, replace, improve survival rate | 2 hours after prologue |
| 2nd place | Influence selection (power) | Maximize field command success rate | End of prologue |
| 3rd place | wishveil revival | Increase training efficiency by releasing facilities and NPCs | After clearing Torch Chapter 1 |
| 4th place | Ability release & set | Permanently strengthen combat power | Anytime (while earning JP) |
First, master the basic operations in the prologue. When creating a hero, we recommend the following optimal settings.
- Techniques learned: The secret of removing pillars (SP6, physical attack and physical defense down for 2 turns on a single enemy. BP lasts for 8 turns at maximum). Compensates for the lack of early debuffs and increases firepower by over 30%.
- Items to bring: Promise string decoration (increases the entire party's status), Wristband of spirit (increases attack power), Torch amulet (increases defense power). Prioritizing valuables will stabilize the early stages.
- favorite dish: Beef dishes (Physical firepower/durability UP). Great compatibility with fellow jobs.
- job: Swordsman (almighty firepower/durability) or merchant (JP/SP support). Hunters and priests are also good depending on their attributes.
This will prepare you for combat. Next, please move on to gathering friends while playing The Torch Lighter (Wishveil Restoration Story) in parallel. There is no need to raise the level excessively. Recommended Lv5-7 is sufficient.
2. Complete manual for gathering friends: The quickest way to build a party of 8 people in 2 hours
Octora 0's battle is an 8-person system with 4 vanguards and 4 rearguards. If you do not cover all weak points (sword, axe, spear, bow, staff, dagger, fan, fire, ice, thunder, wind, light, darkness), your break will be delayed and you will take more damage. Fixed at the beginning: Main character + Steer (automatic joining). Collect the remaining 7 people using the route below. If everyone joins, you can freely replace them and increase your survival rate by more than 3 times.
Step 1: Secure Fenn and Kael'thas in Torchbearer Chapter 1 (30 minutes)
- Talk to Stia at the Wishveil Architectural Workshop to start Torch Chapter 1.
- Proceed to Wishveil Forest Road South → West Ember Glow Snow Road → Snowflake Cave.
- After defeating the boss “Spine Lizard”, Fen (Hunter: Bow/Long Range Attack) will be added by “Inviting”.
- Continue on to Valore (via North Cyatopolis Plain). Select Kel'zas (thief: dagger/stealing specialist) as an ally in the city.
Step 2: Complete weakness analysis and recovery with Alexia & Macy (45 minutes)
- Theatpolis (Valore East): Add Alexia (scholar: whose weaknesses are immediately obvious by searching) by “begging”. Make this a top priority.
- Ember Glow (Snowy Road South): Macy (Medicine Master: Recovery/Item Creation) will be added in the substory “Encounter with Macy.''
Step 3: Strengthen firepower and economy with Viator & Tresa (45 minutes)
- Return to Valore and obtain the “Key of the Seal'' in the North Syatopolis Plains “Den of the Serpent'' → Add Viator (Swordsman: Close-up High Firepower).
- Torch Chapter 2: Complete the Tresa (merchant: BP supply/money earning) event with Rippletide and join. This will make 8 people.
| fellow | job | role | Place of joining | merit |
|---|---|---|---|---|
| Steer | architect | Reconstruction support | automatic | Accelerate the development of the city. |
| Fen | hunter | bow attack break | alabaster cave | Stabilizes long-range attacks. |
| Kel'thas | thief | steal/dagger | Valore | Get equipment for free. |
| alexia | scholar | Weakness analysis | siatopolis | Increases battle turnover rate. |
| Macy | pharmacist | HP/SP recovery | Ember Glow | Increases long-term resistance. |
| Viator | swordsman | sword high firepower | Valore | He will be the main force behind the vanguard. |
| Tresa | merchant | BP Gold | ripple tide | Streamline your JP earnings. |
Now the attribute/weapon balance is perfect. We will always secure a shield role (Fen Kel'zas) by replacing.
3. Deep analysis of influence selection: scientific basis that power is the strongest in the early stages
At the end of the prologue, choose one from wealth, power, and fame. The main character's influence is fixed and affects the success rate of field commands (begging, stealing, winning, haggling, asking, inviting). Power is best, but let's compare and verify.
overwhelming dominance of power
- command: Win (guaranteed to get all the opponent's items by winning the battle). Success rate is irrelevant.
- Early stage advantage: Even at low level, you can get strong equipment (exorcism sword: physical attack +68) for free. The target will be expanded as the power level increases.
- Numerical example: Danger level Lv9 NPC can be defeated at Lv1. There is zero risk of failure.
alternative comparison
| influence | Strengths | weakness | Recommended users |
|---|---|---|---|
| power | Guaranteed acquisition/development acceleration | Battle required | Recommended for users who are confident in combat. (99% recommended.) |
| fame | Begging success rate UP (good luck equipment) | Frequent failures | Suitable for users who like to rely on luck. |
| wealth | haggling discount | gold dependence | We will specialize in the second half. |
Power selection creates equipment disparity, making leveling unnecessary. After clearing Chapter 3, you will additionally obtain “The Art of Ebel the Thief”.
4. Thorough steps to restore Wishveil: Development revolution by liberating all facilities
Town development is the key to all content. The Light of Restoration quest will be linked to the Torch Story.
Light of Reconstruction Part 1 (immediately after the prologue)
- Steer conversation → North Cyatopolis plains hut → Material delivery (collecting wood and stones: going around the forest path).
- Reward: NPC increase, field freed (crops automatically harvested).
Light of Restoration Part 2 (Torch 2 chapters ago)
- Ripple Tide Irian conversation → Build Wishvale private house (large) (5 wood, 3 stone, 2 cloth).
- Reward: Free the farm (obtain products), Town level 3 (unlock the training center).
All facilities prioritized
- Obtain unlimited materials from fields and ranches.
- Get benefits (SP/JP bonus) at the bar.
- Release secret energy at the training center. (Purchased 5 grapes after the 3rd chapter of the torch)
- Parameters will be slightly increased in the barber shop and feeding bowl.
With the completion of reconstruction, there will be over 20 NPCs, and events and secrets will progress. Growth efficiency will be 5 times greater.
5. Ability release & perfect set operation: From JP management to mistake prevention
Abilities are not automatically learned, but are menu->Ability release->JP consumption. Must be set after release (not set = zero effect).
Fastest way to earn JP
- Merchant Tresa's “Arrow of Fortune'' will be enhanced (2% damage will be converted to JP). Earn 400 JP in 1 battle.
- Going around the Cragspear training ground. (It takes 20 minutes to reach Lv10.)
Early release priority ability
| type | recommendation | effect | JP guideline |
|---|---|---|---|
| attack | Break technique (hunter bow) | Accelerates shield destruction. | 100 |
| recovery | Whole heel (Yakushi) | Save SP. | 150 |
| support | SP saving/Speed up | Increases rotation rate. | 200 |
| Secret secret | The secret of counterattack (physical counterattack 50%) | Deals automatic damage. | After training school |
Immediately after release, do a pre-battle check. Make it a habit to check all 8 people. The firepower will be doubled with the new Avi instant set.
6. Complete guide to early stage equipment and field commands: Obtain 20 types of free divine equipment
Send commands to town NPCs. The priority is to win through power.
| equipment | effect | Obtained NPC | command |
|---|---|---|---|
| sword of exorcism | Physical attack +68/evasion +17 | theatpolis soldier | Beg |
| great sword | Physical attack +65, speed +4 | Valore Arms Shop (after information) | purchase |
| laurel staff | Attribute attack +52 | Theatpolis Priest | Beg |
By using all commands, you will be fully equipped with Lv20 equipment with zero money. Secure a low probability amount through rerolling.
7. Combat & Level Up Tips: Maximize turnover rate by focusing on breaks
- break technique: Examine Alexia → Focus on weaknesses. Defense will be lowered without the support.
- Organization example: Vanguard (protagonist swordsman, Viator Fen), rear guard (Alexia, Macy, Tresa, Kaelzas, Steer).
- level up: Go around Snowflake Cave. (EXP efficiency is high.) Will be implemented after encounter halving.
I use it all the time for cooking and use saves a lot, so I don't have any loss.
8. Summary: Use this golden route to completely conquer the early stages of Octora 0 and advance to the middle stages
If you carry out the 4 golden pillars of this guide (gathering 8 people, selecting power, thorough restoration, and perfecting abilities), there will be no struggle in the early stages. Wish Veil will be town level 5 or above, equipment will be god class, and party will be versatile. Once you clear Chapter 2 of the Torch, you will enter a full-fledged adventure. Enjoy the joy of reconstruction and the road to revenge with the best possible start.