[Octopath Traveler 0]Complete strategy to earn the fastest JP in the early stages! Thorough explanation of the divine party formation and loop route that achieves over 300 JP in one turn with the merchant hero's lucky arrow
In Octopath Traveler 0 (hereinafter referred to as Octopath 0), job points (JP) are the key to acquiring abilities. A lack of JP in the early stages will hinder your development and cause you to struggle in boss battles and high-difficulty content. However, if you adopt an appropriate strategy, you can stably earn more than 200 JP per battle right after clearing the prologue.
In this article, we will explain in a step-by-step manner that even beginners can immediately reproduce the method of assigning the merchant job to the main character, building an SP circulation system centered on the Lucky Arrow, and adding a boost from the blue octoline statue to achieve efficiency that far exceeds the conventional circulation of small fry. If you master this method, you will be able to unlock abilities at a rate of over 4000 JP per hour, dramatically accelerating your strategy from the middle stage onwards.
- 1. The absolute importance of earning JP and the overwhelming advantage of this method
- 2. Required Preparation Formation: Construction procedure for main character merchant + SP supply god party
- 3. Complete analysis of Lucky Arrow: JP conversion mechanism and ultimate operation techniques
- 4. The key to SP supply: Steer & Macy's detailed roles and strengthening methods
- 5. Obtaining and installing the blue Octolin statue: Immediate effect of constant JP10% boost
- 6. Circulation procedure and precautions on the way to Kamikariba Ember Blow
- 7. Maximize firepower: make full use of the forbidden longbow, cooking, and town builds
- 8. Summary: Completely conquer the early stages of Octora 0 with this magic
1. The absolute importance of earning JP and the overwhelming advantage of this method
Octora 0's combat system requires a large amount of JP to learn the abilities of each job. Especially in the early stages, there are few party members, and you can only get a few dozen JP per battle by defeating normal enemies. If this is left unaddressed, the acquisition of powerful battle abilities and support abilities will be delayed, and story progression will stagnate. The core of this method is to maximize the damage-proportional JP acquisition effect of the merchant-exclusive ability “Arrow of Fortune.” Approximately 2% of the damage dealt is converted into JP, so the higher the firepower, the more efficient it will be. Furthermore, by combining the endless loop using SP passers Steer and Macy, the constant JP increase effect of the blue Octolin statue, and cooking buffs such as Grape Ice, you can achieve speeds more than three times faster than normal laps. In actual testing, when a party around level 10 goes around the path to Emberblow, the one-turn kill rate is over 90%, with an average of 250 JP/battle. This strategy can be reproduced by anyone, as the Blue Octolin Statue can be obtained even with trial version data.
2. Required Preparation Formation: Construction procedure for main character merchant + SP supply god party
The foundation of success is party organization. Set your main character to a merchant job, and consider swordsman or thief as secondary jobs. Merchant jobs can be changed instantly from the job management NPC in Wishvale. Fixed members are as follows.
- Protagonist (merchant): The main user of Lucky Arrow. Prioritize bow equipment and maximize physical attack.
- Steer: Has SP passer and BP passer. You will join immediately at Wish Veil in the prologue. Adjust the action order to second.
- Macy: SP automatic recovery and passer assistance. It can be obtained early through quests related to the torchlight.
- Sub-member (recommended: Fen or Alexia): Gives debuffs and accelerates breaks. Priority will be given to characters equipped with the secret of removing support.
Party speed adjustment is a must, placing Steer next to the fastest and immediately supplying BP to the protagonist. Now you are ready to shoot Lucky Arrows with Boost MAX (x4).
3. Complete analysis of Lucky Arrow: JP conversion mechanism and ultimate operation techniques
Lucky Arrow is the highlight of the Merchant battle ability, consumes 35 SP, deals large damage to a single bow attribute, and gains JP proportional to the damage dealt. The conversion rate is equivalent to 2% of the damage, and you can earn 20 JP with 1000 damage in the beginning, and 160 JP with 8000 damage after strengthening. Although it can be used for other characters with Gokui (midway onwards), it is best to use it exclusively for the main character in the early stages. The advantage is that you can accumulate additional JP even in small fry battles, and you can also get reefs at the same time by using the money collection ability. The disadvantage is that SP consumption is heavy, so you need to take a break (merchant initial ability, full HP/SP recovery) or be an SP passer.
The optimal operation is as follows.
- Enemy Weakness Check: Damage is 1.5x only for enemies with bow weaknesses.
- Boost accumulation: Instant x4 with Steer's BP passer.
- Final blow priority: Additional bonus for overkill.
- Repeated loop: Reused immediately after SP passer.
This will standardize the enemy annihilation +300 JP in one turn.
4. The key to SP supply: Steer & Macy's detailed roles and strengthening methods
Stia and Macy break through the SP35 wall. Steer's SP passer recovers 15-30 + sends all BP, while Macy has automatic SP regeneration and auxiliary recovery. Once obtained, it will be assembled immediately and operated as a fixed rear guard. Strengthening points are as follows.
- Steer: Secure your first move with speed equipment (initial selection of spirited wristband). Full support is guaranteed and the whole body is buffed.
- Macy: Prism shower removes abnormal status. Priority is given to acquiring SP upper limit support abilities.
Example of battle flow: Shoot the weak point with Fen → Steer BP/SP Passer → Protagonist Lucky Arrow x4 → Macy Follow. This completes a perpetual motion machine with zero SP depletion.
5. Obtaining and installing the blue Octolin statue: Immediate effect of constant JP10% boost
Placing the Victor Hollow statue in Wish Veil will increase the amount of JP earned in all battles by 10%. How to get it is as follows.
- Title screen “Bonus” receipt → Obtain from the bar bartender.
- It can be installed freely on the town build screen (no duplicate effects).
Immediately effective after installation, circulation efficiency is further improved.
6. Circulation procedure and precautions on the way to Kamikariba Ember Blow
The best location is the road to Emberblow east of Victor Hollow (risk level 25-30). 90% of enemies weak to bows (jackals, pack wolves, rare catlins) will appear. The steps are as follows:
- Entrance save.
- Adjusted walking encounter.
- Debuff → BP/SP supply → Lucky Arrow x4 for 1T kill.
- When Catlin appears, there is a chance to get more than 500 JP.
2-3 minutes per race, unlimited laps. We recommend joining Kel'zas to reduce the escape rate.
7. Maximize firepower: make full use of the forbidden longbow, cooking, and town builds
- Forbidden Greatbow: Reload by begging from the Victor Hollow Library NPC (3% chance). Physical attack +350 increases damage dramatically.
- Cooking buff: Grape ice cream (JP +25%, free production after the light of restoration). Always ready before battle.
- Town Build: Share spare EXP/JP at the training center, increase leaves at the trading post.
With these, the JP magnification is 1.5x or more. Initial accessories (promised string decoration) are also required.
8. Summary: Completely conquer the early stages of Octora 0 with this magic
If you practice all of the above, the early JP problem will be resolved immediately, and you will be able to unlock all your abilities and move to an unrivaled state. Merchant protagonist + Steer/Macy SP loop + Blue Octolin statue + Ember blow lap is the iron plate. With 5 minutes of preparation and an immediate start of the lap, you can earn 4000 JP for 1 hour and instantly kill the boss. Armed with JP, please enjoy the vast world of Octra 0 to your heart's content. The comfort of the strategy will be on a whole new level.