[Dungeon Crawler]Complete guide to Bani Rabbitoyer's infinitely durable and strongest build | Detailed strategy and compatibility explanation of all items aiming for 150 floors and above 200 floors[2025 latest version]
Dungeon Crawler Lucky Rabbit and Magic Claw is a roguelike deck-building game where you acquire items through crane game operations and incorporate them into your deck to fight against enemies. The best part of this game is that items such as prizes grabbed by cranes have a synergistic effect in battle, creating infinite build variations. Especially on the upper floors, you will never be able to reach it with a firepower build that is left to chance. Therefore, in this article, we will thoroughly explain the infinite durability build centered on Bani Rabbit Year. This build takes full advantage of carryover defense and evasion, making you theoretically almost invincible. Based on the configuration that actually achieved the 150th floor breakthrough, we will break down the entire process from the beginning to the second half, including alternative plans and precautions. From beginners to advanced users, if you follow this guide, you will definitely be able to stay stable above 100 floors.
- 1. The overall picture of this build and the secret to reaching the 150th floor
- 2. Thorough explanation of the Bani Rabbitiya character and reasons for its adoption
- 3. Stable maneuvering in the early stages and prioritized acquisition items
- 4. Complete explanation of essential abilities: Focusing on reroll tickets
- 5. Construction of mid-game main equipment: Role of hand mirror and charge diffusion
- 6. Second half completed form: standing shield, catsuit, infinite loop of pearls
- 7. Gimmick countermeasures and judgment criteria specific to high-rise floors
- 8. Summary: Aim for infinite heights with this build
1. The overall picture of this build and the secret to reaching the 150th floor
The core of this infinite durability build is the idea of “minimizing attacks, stacking defenses and evasions to completely neutralize enemy attacks.'' Utilizing Bani Rabbitear's passive ability, which completely carries over defense values, it accumulates defense every turn. Furthermore, your durability will increase exponentially by ensuring 15 defense at the start of the battle with the standing shield, 25% shield carryover with the master shield, and up to 1 carryover evasion with the catsuit. Utilize pearls to double your buffs and add a combo that reflects enemy attacks with a hand mirror to complete an infinite evasion loop. By securing multiple reroll tickets, you can ensure that you get the items you need, and from the mid-game onwards, increase efficiency by introducing charge diffusion abilities suitable for dealing with small fry. This configuration has a track record of exceeding 150 floors, and theoretically it is possible to exceed 200 floors. Let's take a closer look at why this build is the best. First of all, the reason why normal firepower builds fail is the thorny gimmicks and multi-attack bosses that appear on the upper floors. Against these, the key is to wait until your defense value exceeds the enemy's damage, and then attack at once as soon as you confirm your numerical superiority. When the accumulated defense exceeds 1000, enemy attacks become 0 damage, and infinite durability becomes a reality.
The specific final configuration is as follows. Prioritize 10 or more defense/evasion-related items in your deck, and keep offensive items to a minimum. For crane operations, aim for defensive items made of metal or glass and avoid plastic consumables. Purchase a reroll ticket immediately at the shop and carefully select a defense type when selecting an ability. The strength of this build is that it is highly reset tolerant. It is stable even in debt mode and Nightmare difficulty, and there are reports of reaching the 221st floor. One of the secrets is the after-strengthening effect of pearls. Normally it has no effect, but by strengthening it doubles your own buff. If you apply this to defense buffs or evasion stacks, the carryover amount will increase exponentially. Another secret is the synergy with gauntlets and helmets. Gauntlets add 2 defense (4 after reinforcement) for each item used, helmet doubles defense (3x after reinforcement). Combining these allows you to increase your defense by hundreds of units in one turn. The key to breaking through the 150th floor is to secure a standing shield and catsuit by the 50th floor, and to have 4 stacks of master shields by the 100th floor. Once you understand this big picture, you can put it into practice immediately.
2. Thorough explanation of the Bani Rabbitiya character and reasons for its adoption
Bani Rabbitoyer is one of the 12 playable characters that specializes in durability. Its passive ability is “carry over 100% of the defense value to the next turn'', and the defense is cumulatively accumulated every turn. Normal characters' defense is reset at the end of the turn, so this ability alone takes their durability to another level. The first reason for choosing it is stability on high floors. Unlike firepower characters, they are not affected by item luck, and if they survive a few turns, they will automatically turn into a winner. The second is ease of awakening. Just by loading defense-related items, you will naturally become stronger, and it is easy to use even for beginners. Thirdly, it is versatile enough to ignore the difficulty level. Even in Nightmare mode or debt level 20, it is possible to break through by accumulating defense.
We will explain the detailed performance. The passive activation condition is at the end of the turn, and the full defense value will be carried over at the start of the next turn. By increasing the defense carryover rate to 200% with Lucky Hand, you will be able to accumulate twice the defense in one turn, achieving explosive growth. Its weakness is its vulnerability in the early stages, but it can be quickly covered with a standing shield. Comparing other characters, Lord Banarot adds defense every turn, but is inferior because it does not carry over, and Felina specializes in evasion and counterattacks, but lacks defense accumulation. Bani Rabbitoyer is the No. 1 in pure durability. The release conditions will be unlocked naturally as the game progresses and can be obtained early. He is the strongest character and I can't see any reason not to use him. If you choose this character, the success rate of conquering high floors will be greatly improved.
Let's dig deeper. Defense carryover also reduces thorn damage and makes you invincible in multi-stage boss battles. In the actual battle, aim to accumulate 50 defense on floors 1-10, 200 on floor 20, and 1000 on floor 50. The hidden strength of the passive is its compatibility with defense-dependent attacks. You can also get firepower with Morning Star (100% defense damage). With this thorough explanation, you can bring out the full potential of Bani Rabbit Year.
3. Stable maneuvering in the early stages and prioritized acquisition items
The early stages (1st to 30th floors) are the phase where you build a durable foundation. The basic principle of crane operation is to aim for low-risk items. Priority acquisition items are as follows. First, ensure immediate protection with a child shield (defense 5, 10 after reinforcement) or metal shield (defense 7, 12 after reinforcement). Then start auto-accumulating with armor (5 defense every turn, 10 after reinforcement). Earn coins in recycling bins and piggy banks, and purchase reroll tickets at the shop. Fighting means not avoiding battle and enduring it. Since defense carryover is effective from the first turn, you will be close to invincibility from the second turn onwards.
List detailed priorities. 1st place: Reroll voucher (free reroll when selecting reward, stack 1). Now you can secure your defensive items. 2nd place: Stand-by shield ability (battle start defense 15, ∞ stacks). 3rd Place: Brass Knuckles (2 damage + 1 avoidance, 3 + 2 after enhancement). Build up evasion early. 4th place: Gauntlet (2 defense per use, 4 after reinforcement, once). Chain defense by strengthening the deck. 5th place: Hand mirror (reflects attack/debuff once). Repels the instant death attack of the early boss. When using a crane, aim for wooden or metal objects, and avoid thorns at all costs. In the event, we will prioritize blacksmiths and repeatedly strengthen items. Achieving an average defense of 100 by the 30th floor is perfect. With this approach, you can keep the annihilation rate to 0% in the early stages. As an alternative, Cactus (10 defense but self-harm) is also effective, but has a higher risk. Consume all the coins on each floor and prepare for the next one.
Furthermore, I will give a concrete example. In the 10th floor boss fight, use a hand mirror + brass knuckles to avoid reflection and prioritize defense accumulation. If you fail, try again by rerolling. This thorough early stage management will ensure a bridge to the middle stage.
4. Complete explanation of essential abilities: Focusing on reroll tickets
Abilities are the lifeblood of your build. The top priority is the reroll ticket, which allows you to reroll for free on the reward screen, giving you a high probability of getting the defense type you want. Although it is a stack of 1, it is so powerful that you can get more than 20 cards in the latter half. Next is the standing shield (∞ stack, battle start defense 15). This will keep you stable every time. Master Shield (4 stacks, 25% shield carried over to next turn) is a defensive insurance. Form an evasion loop with the catsuit (maximum 1 evasion carryover, ∞).
Continue with full explanation. Increase item efficiency by reducing (reducing 4 random items at the end of turn, ∞). Collector (machine item +10, stack 10) increases options. A magic mirror (hand mirror with enhanced reflection?) is also excellent. The reason for focusing on rerolls is to eliminate dependence on luck in the early stages. Aim for 10 rerolls and 3 stacks of standing shields by the 50th floor. When selecting abilities, defense is prioritized, and attack is postponed. With this management, the build completion rate is over 95%. As an alternative ability, blacksmith usage ticket (free reinforcement) will also be used. Understand the synergy of each ability and make the perfect choice.
5. Construction of mid-game main equipment: Role of hand mirror and charge diffusion
In the middle stage (30th-80th floors), consolidate your main equipment. Hand mirror (attack/debuff reflection) is the key to defense, and 1-2 pieces is stable. The charge spreading ability (spreads the accumulated charge to all enemies, improves the processing of small fry) greatly increases the clearing speed while defense is accumulating. Jump up at once with the helmet (2x defense, 3x reinforcement, once). Balance with a wooden bracelet (strength 1 defense 10, reinforcement 2/15).
This is the construction procedure. Secure 2 hand mirrors and 1 helmet by the 40th floor. Wipe out swarms of enemies with charge spread and maximize coins. Also includes tower shield (defense 20, reinforcement 30). Avoid a pinch with Holy Shield (1 turn damage 1, once). The goal is to reach 2000 defense during this phase. As an alternative equipment, you can also counterattack with a spike shield (3 defense + 5 thorns). By consuming all of the shop and using rerolls, the main character is completed. Enemies in the middle stage will have more multi-stage attacks, so the reflection of the hand mirror will be your lifeline. With this construction, we are guaranteed to pass the 80th floor.
6. Second half completed form: standing shield, catsuit, infinite loop of pearls
The second half (from the 80th floor onwards) is the completed version. Infinite evasion with standing shield ∞ and multiple catsuits. Pearl reinforcement (double buff, once) doubles all buffs and greatly increases defense. 4 stacks of Master Shield will make the shield permanent. The deck has over 20 defense-specific pieces.
Loop details. Turn 1: Survive with standing shield + carryover defense. Turn 2: Accumulate catsuit avoidance + double pearl buff. 0 damage due to hand mirror reflection. Defense is over 10,000 on the 100th floor, and 100,000 on the 150th floor. Attack relies on defense with Morning Star. The strength of the infinite loop is that it instantly neutralizes the boss. Alternatively, you can also load a plastic shield (defense 15 consumption). This completed form has a 200-story field of view.
7. Gimmick countermeasures and judgment criteria specific to high-rise floors
The gimmicks of high floors (100+ floors) are frequent spikes, multi-stage bosses, and instant death debuffs. The countermeasure is “Defense > Wait until the thorn value is reached, then attack after confirming superiority.” Judgment criteria: Defense accumulation > hit enemy with double HP. Debuff reflection with hand mirror, buff resistance with pearl. Nightmare requires 20 rerolls. In case of failure, restart immediately. With this standard, we will surpass all gimmicks.
Detailed countermeasures: Clear the spike boss with a helmet thrust. Chain attack is shield stacking. Always check the numerical display to avoid mistakes in judgment. With this thorough approach, 150 floors are stable.
8. Summary: Aim for infinite heights with this build
This Bani Rabbit Year Endurance Infinite Build is the ultimate configuration created through trial and error. By optimizing all items and abilities with a focus on defense carryover, breaking through the 150th floor will become a reality, and climbing over the 200th floor will no longer be a dream. If you faithfully practice the early basics, mid-game mainstays, and late-game loops, and hone your high-level judgment, you can become an invincible dungeon crawler. Please make your own adjustments and enjoy setting new records. This guide will guide you on your journey to the top.