Octopath Travelers 0 Earn JP quickly in the early stages! The most efficient strategy with the perfect combo of Forbidden Bow and Lucky Arrow[Octra 0]
In Octopath Travelers 0, commonly known as Octora 0, job points, commonly known as JP, are an important resource essential for character growth. If you cannot collect this JP efficiently, you will be delayed in learning abilities, and you will be forced to struggle in boss battles and high-difficulty areas. Especially in the early stages, when there are few allies and it is difficult to organize your forces, the lack of JP will greatly reduce the tempo of the game. Therefore, in this article, we will thoroughly explain the best way to earn JP in the early stages, which has been practiced and verified by many players right after the game's release. Using this method, you can stably earn more than 200 JP per battle at around level 10, and you can achieve an explosive pace of more than 4000 JP per hour. It is more than three times more efficient than normal small fish circulation or targeting Catlin, and you can complete all mid-game abilities in 1 to 2 hours. The key is the combination of the merchant job's battle ability “Lucky Arrow” and the super powerful weapon “Forbidden Great Bow” obtained in Victor Hollow. Lucky Arrow is a unique skill that allows you to earn 2% of the damage dealt as JP, and the destructive power of Forbidden Greatbow's physical attack +350 instantly increases the upper limit of damage in the early stages.
This strategy is a step-by-step guide that anyone can reproduce. From breaking through areas with a danger level of 34 to combat procedures, we will reveal an iron-clad route with zero failures, so let's wipe away the stagnation in the early stages and advance the story smoothly.
- Essential preparations to prepare the foundation for earning JP
- Breakthrough route to the dangerous area Victor Hollow
- How to obtain the Forbidden Great Bow
- Detailed analysis of the route to the strongest hunting ground Ember Blow
- Optimal combat procedures and boost management
- Additional tips to further maximize your JP acquisition amount
- Summary: Use this method to get an overwhelming advantage in the early stages
Essential preparations to prepare the foundation for earning JP
Before starting this JP earning routine, the key to success is to have the protagonist and companions set up perfectly. Preparation takes only about 30 minutes and can be done immediately after starting the game. First, change the main character's job to “merchant”. Merchant can be obtained from the job unlock NPC near Wishvale, and has “Respite” as an initial ability. This “Respite” is an essential skill to repeatedly fire Lucky Arrows, which consumes 35 SP, and fully recovers HP and SP without requiring any items, as well as removing status ailments.Next, be sure to learn “Lucky Arrows” by progressing through the battle ability tree of the Merchant job. Lucky Arrow's SP consumption is heavy at 35, but it has a high power of 180 and a maximum boost multiplier of 430%, and if you hit it at full boost on an enemy with a bow weakness, you can deal 5000 to 8000 damage in the early stages. With this, you can instantly earn 100 to 160 JP per hit. Since it is reflected in the entire party's JP at the time of the result, it is not just an individual skill, but increases the efficiency of the entire team.
When forming allies, give Lucius top priority. Lucius can be obtained through the subquest “Encounter with Lucius” near Valore, and by progressing through the support ability tree you will unlock “Increased escape success rate”. This ability is a divine skill that allows you to escape from enemies in danger level 34 areas almost 100% of the time, even if it does not overlap with multiple people. Next, organize Osvald. Osvald has a BP passer and can supply BP to one ally, allowing him to use the full boost of Lucky Arrow infinitely. The party consists of the main character (merchant), Osvald, Lucius, and one more person as Blake's assistant (recommended by a scholar). For equipment, stock up on the best bows and accessories at the early-stage armor shop, and prioritize improving physical attack and speed. We especially recommend the “Wristband of Spirit'' and “Amulet of Torch'' that can be obtained from Valore and Ember Glow shops, and will help raise the status of the entire party. Finally, if you build a facility with the effect of “increasing JP acquisition” in Wishvale's Town Build and obtain the additional effect by linking with the previous game's save data, the basic JP acquisition will increase significantly. You are now ready. At this stage, you will receive a large bonus per lucky arrow, so you can make a start dash many times faster than normal laps.
Breakthrough route to the dangerous area Victor Hollow
Once you're ready, head west from Valore to Victor Hollow. This route is the shortest route from West Valore Forest Road (risk level 23) to Victor Hollow Forest Road (risk level 34), with a total travel time of less than 10 minutes. The biggest challenge is the forest path where strong enemies of Lv20-25 appear, but it is completely avoidable with Lucius's “increase success rate of escape'' and walking movement. Dashing will skyrocket your encounter rate, so always walk. If a battle occurs, immediately select “flee”, and if you fail, there is no problem if you have equipment that can withstand one turn. The details of the route are as follows. Exit the Valore West Gate and go straight ahead onto the West Valore Forest Road. Jackals and pack wolves will appear here, but since there are many weaknesses to bows, you can quickly break them with lucky arrows. However, instead of forcing yourself to fight, prioritize escape. Go north on the forest road and transition to the Victor Hollow forest road. The enemies in this area are heavily armored types with over 3000 HP, but the standard is to break through without taking damage with a 95% or higher escape success rate. After arriving in the city, enter the old city from in front of the arena and look for an old man who tells the story of the northeast corner. To avoid accumulating encounters along the way, please play and reset your travel records regularly. This technique guarantees reaching zero combat. Victor Hollow is a lively town with an arena, and we recommend you save immediately upon arrival.
How to obtain the Forbidden Great Bow
Talk to the “Old Man Who Tells Legends” northeast of Old Town Victor Hollow and execute the field command “Beg.” The success rate is low in the early stages, but with auto-save and title reload, it is practically 100% possible. The steps are simple.
- Autosave before the old man.
- Execute begging.
- If you succeed, it will end immediately and you will get the forbidden longbow.
- If you fail, return to the title screen and load the autosave.
- Even if it fails multiple times, it will be reset by reloading.
It takes an average of 10-15 tries and takes less than 5 minutes. The performance of the Forbidden Great Bow is physical attack +350, attribute attack +350, and speed -100, making it the strongest class in the early stages, and it delivers more than 5 times the firepower of a normal bow. The speed disadvantage can be ignored by manipulating the order of actions with boost. Equipping this weapon to the hero's bow slot will dramatically increase the damage of Lucky Arrow by 2 to 3 times, dramatically improving JP efficiency. You can also ask for the “Secret of Continuous Rotation Strike” from nearby NPCs, so please strengthen it while you're at it. After confirming that you have obtained it, escape the city on foot and move to the path to Ember Blow. Without this bow, the efficiency of earning JP will be greatly reduced, so never give up and get it.
Detailed analysis of the route to the strongest hunting ground Ember Blow
The best hunting ground for earning JP is the Ember Blow Road, which goes east from Victor Hollow. It is a bow paradise area with a danger level of 25 to 30 and over 90% of the enemies that are weak to bows. The main enemy composition is Jackal (single, bow/axe/wind weakness, shield 2), pack wolf (3 bodies, bow/dagger/fire weakness, easy to break), and the rare Catlin (bow/lightning weakness, JP bonus). The attraction is that the encounter rate is high and the laps are fast, and each race can be completed in 2 to 3 minutes. The damage multiplier of Lucky Arrow is always activated by matching the bow's weak point, and you can earn 8000 damage and 160 JP with one hit at full boost. The standard value is a total of 300 JP/battle for a party of 4 people. Save at the area entrance and adjust the encounter by walking instead of running. If Catlin is mixed in, it is possible to earn more than 500 JP per battle, so you can have luck on your side. The advantage of this location is that it has triple the damage efficiency and double the JP recovery speed compared to the small fish farms around Valore.
Optimal combat procedures and boost management
The actual battle flow is as follows, with a one-turn kill being the standard.
- Start of battle: Use Oswald as a BP passer (supplies BP to all allies), and use Scholar to expose weaknesses (secure bow weaknesses).
- Main character turn: Activate Lucky Arrow with maximum boost and priority. Forbidden Great Bow + Weakness: 7000-9999 damage and JP140-200.
- Remaining enemy processing: Break and annihilate with other members' multi-stage attacks.
- Result: Party JP total 250-350.
When your SP is depleted, you can immediately recover it by taking a “rest”. The trick to boost management is to loop Osvald's BP supply. Even if you start with 0 BP, you can accumulate 4 BP as a passer on the first turn and fire lucky arrows on the second turn. If you accumulate a debuff (physical defense down), the damage will be multiplied by 1.5, and JP will also increase proportionally. The disadvantage of -100 speed is that the first BP charge will advance your second turn action. If you repeat this cycle, you can achieve infinite laps with zero SP management. In verification, we recorded over 1000 JP in 10 minutes and 4000 JP in 1 hour.
Additional tips to further maximize your JP acquisition amount
If you use methods to boost JP outside of the basic routine, you can increase your efficiency by more than 1.5 times. First of all, we always have the dish “grape ice cream'' on hand. Get +20% JP when ingested before battle. Next, we will strengthen Wish Veil's “Acquired JP Up Facility” in Town Build and increase its effect by 30%. If you equip the support ability “Acquired JP Up”, it will increase further by multiplication. When fully stacked, the basic JP will be 1.8x, and the luck will be 2.5x. When rare encounters occur, JP will be added during negotiations. In terms of equipment, a power belt is added to strengthen physical attack and increase damage. Accessories that reduce the number of encounters by half are not recommended as they reduce the orbit speed. We recommend focusing on “post-battle recovery” to improve SP efficiency, and the arrows of good fortune will continue forever. With this, you can overwhelm the early boss with plenty of JP.
Summary: Use this method to get an overwhelming advantage in the early stages
The best way to earn JP in the early stages of Octora 0 is the merchant “Lucky Arrow” + Forbidden Great Bow + Ember Blow's golden combo. By thoroughly optimizing everything from preparation to hunting, you can unlock abilities three times faster than normal play, making it dramatically easier to clear Chapter 2 of the story. Anyone can achieve 5000 JP in one hour by faithfully practicing escape techniques for breaking through dangerous areas, reloading techniques for begging, and 1T kill procedures in battle. JP is the lifeblood of character development, so try this routine early to enjoy the exhilarating feeling from the middle onwards. Players who have implemented this strategy have repeatedly commented that the pain in the early stages has disappeared, and that the bosses have turned into small fry. Try it now to fully enjoy the vast world of Octra 0.