[Octra 0]Absolute priority in the early stages! Complete guide to the ultimate ability | Maximize efficiency with main character job-specific training strategies
Octopath Travelers 0, commonly known as Octora 0, is a new RPG with beautiful pixel art and deep turn-based battles. The speed and comfort of the early stages are directly linked to the success of the latter stages. In particular, the Gokui system is an innovative strengthening method that allows job abilities to be permanently equipped as select abilities. By using it early on, you can instantly improve your JP earnings, item collection, and battle stability.
In this article, we will thoroughly explain the ultimate abilities that should be prioritized in the early stages for each job. We will delve into details including specific release conditions, effect numerical examples, and operational combos. If you practice this, the Torchbearer quest and gathering friends will become much easier.
- 1. The beginning changes all at once with the ultimate goal! Overwhelming collection power of “Steal more”
- 2. Prioritize thief job: Strengthen debuff tactics by increasing weakening effect turns
- 3. Merchant job top priority mastery: JP extremely fast earning “Lucky Arrow” and BP trading combo
- 4. Dancer job accelerator: Improve turnover rate with increased JP acquisition and BP+
- 5. Stable PT with priest job: row recovery “recovery magic” and automatic revival “miraculous veil”
- 6. Scholar Job Information Battle: Weakness “Preparation” and Attribute Boost “Magic Breathing”
- 7. Realistic priority of swordsman job: Low in the beginning, but main point in the end
- Summary: Early stage mastery priority list and comprehensive development strategy
1. The beginning changes all at once with the ultimate goal! Overwhelming collection power of “Steal more”
The first ability to master in the early stages of Octora 0 is the thief Therion's exclusive skill “Steal More.'' If you perfect this ability, the items you get from normal “stealing” will be doubled. You can efficiently collect expensive materials and valuables. For example, you can secure recovery materials such as HP grapes from enemies around Shepard Rock and Sheatopolis at double speed. Raising funds of tens of thousands of leaves is also a realistic number. If you combine it with Ebel the Thrower's “Ebel the Thief's Technique,'' you will definitely get double secret items and strong equipment from the boss. Early reconstruction tasks progress at lightning speed.
Therion will join you as a companion while exploring various locations. Immediately after joining, aim to acquire all battle abilities at the training center. Please add JP and make it secret. The JP consumption will be around a few hundred at first, but it will increase twice as many times. It is important to secure it early. In actual operation, you can collect items rapidly even during battle by equipping the main character with select items and repeating the “triple attack → save → steal → steal more'' loop. This will prevent the depletion of materials for Wish Veil reconstruction. We will realize early release of fields and pastures. The search efficiency in the early stages will be on a whole new level. This will give you more room to invest in other job development.
Furthermore, in boss battles, it is essential to “steal more”. Bosses drop secrets and rare equipment. If you secure two in one steal, you will have a huge advantage in subsequent battles. For beginners, we recommend that you intensively invest in JP immediately after joining Therion.
2. Prioritize thief job: Strengthen debuff tactics by increasing weakening effect turns
The secret point of the thief job is the increase in turns of debilitating effects. Normally, the debuff ends in one turn, but with Gokui, it is extended over two turns. Contains the enemy's firepower and defense for a long time. If the main character starts as a thief, it will be easier to overwhelm the early boss with a proactive debuff that takes advantage of his agility. His equipment is a dagger/sword, and his strength is quick action order.
As for specific abilities, we will prioritize debuffs that reduce physical attack/physical defense. This also applies to the “secret to removing pillars” that can be selected in the initial settings. The flexibility of removing it from the main character and moving it to your companions is appealing. Since your allies lack debuffs in the early stages, this mastery is essential for reducing damage taken. As an example of use, apply a debuff before the enemy breaks. The flow is to maximize damage after the break. Increase your battle turnover rate while reducing JP consumption.
The field command “Steal” will also be strengthened. You can aim for equipment from NPCs in the city. If you use it in parallel with treasure chest/begging, it will directly lead to saving money. Be careful not to forget to select after becoming secret. Make it a habit to always check the set.
3. Merchant job top priority mastery: JP extremely fast earning “Lucky Arrow” and BP trading combo
The merchant job is the most intense in the early stages. “Lucky Arrow” is a god ability that earns JP. Gain 2% of damage dealt as JP. You can hit 1400 JP or more per shot against enemies with a danger level of 55, and 400 JP/time at full boost. This is the reason why we recommend the protagonist merchant.
At the same time, we will refine “BP trading”. Allows you to repeatedly fire “Lucky Arrows” by transferring BP to your allies. You can save JP20,000 per hour in Valore Plains etc. You can move to multiple secrets. Physical support is also excellent with the equipped spear/bow. If the main character is a merchant, the training center will be released immediately after clearing Chapter 3 of the Torch. An infinite loop is completed.
It will further accelerate when formed with SP passer friends. Permanently solves the bottleneck JP shortage in the early stages. Accelerate the development of other jobs.
4. Dancer job accelerator: Improve turnover rate with increased JP acquisition and BP+
If you make the dancer the top priority secret, the normal JP will be multiplied and strengthened with “Acquired JP Up”. It goes great with “Lucky Arrow”. “BP+” support increases the total amount of BP. Increases full boost rotation of arrows. Equipped with a fan/dagger, it also serves as a buff and contributes to strengthening the entire PT.
It becomes possible to select by becoming secret. By transferring equipment to a physical attacker, you can capture both JP and BP. Maximize early JP scalability. Accelerate investment in scholars and priests. Be careful not to forget to learn abilities. Please check the menu regularly.
5. Stable PT with priest job: row recovery “recovery magic” and automatic revival “miraculous veil”
The secrets of the priest are “recovery magic” (column recovery) and “miraculous veil” (automatic resurrection). Light attribute attacks are also possible when equipped with a staff/fan. Heal the two vanguard rows at once with row recovery. Miraculously I escape from the pinch. Stabilizes the unstable battle in the early stages. Makes it easier to clear substories.
It is given top priority as insurance against a reversal of the war situation. It will demonstrate its true value in long-term battles while securing reconstruction materials. Please operate in parallel with damage reduction.
6. Scholar Job Information Battle: Weakness “Preparation” and Attribute Boost “Magic Breathing”
Scholars master “preparation'' (automatic identification of weaknesses) and “magic breathing'' (strengthening attributes). Handle multi-attribute magic with books/staffs. Useful for evading bow-resistant enemies. Improve your attack efficiency with preparation. Increase your firepower by breathing. This is the reason why I recommend the main character scholar.
Ideal for mopping up small fish. Please use it for preparation before JP farm. Accelerate your break by identifying weaknesses. The damage will be nearly doubled by magical power.
7. Realistic priority of swordsman job: Low in the beginning, but main point in the end
The swordsman postpones “Kabuto Wari” (defense down), “Point Cut” (2 big damage), and “Power of Heart” (firepower boost). Stable physics with sword/spear. There are many weaknesses in the early stages and the immediate effect is low. If the main character starts as a swordsman, use it initially. Please make it secret after JP stabilizes.
It shines in the final boss. It is effective to shift after clearing Torch Chapter 2.
Summary: Early stage mastery priority list and comprehensive development strategy
| priority | ability | job | Main effect |
|---|---|---|---|
| 1 | steal more | thief | Double theft |
| 2 | lucky arrow | merchant | JP proportional acquisition |
| 3 | Acquired JP increase | dancer | JP multiplication |
| 4 | preparation | scholar | Weakness revealed |
| 5 | recovery magic | priest | column recovery |
| 6 | Weak turn increase | thief | Debuff extension |
| 7 | BP trading | merchant | BP flexibility |
| 8 | miraculous veil | priest | automatic resurrection |
The release procedure is as follows. Clear the Torch Chapter 3 Merchant Ludo and then build the training center (5 HP Grapes). After learning all the abilities, it becomes secret. JP is secured by Lucky Arrow Farm. Secure more materials by stealing. I'll gather all my friends. Maximize efficiency by actively utilizing field commands/SB. This way, after clearing the early stages, you can smoothly transition to the middle stages. Combat, training, and exploration will all be improved. You can enjoy Octra 0 to the fullest.