[Complete walkthrough of Octopath Travelers 0]How to obtain the strongest early equipment “Exorcism Sword” and “Iron Armor” revealed! Get it right away with reroll and dramatically change the battle.
Octopath Travelers 0, commonly known as Octopath 0, attracts many players as a full-fledged RPG that combines beautiful Super Native graphics and deep strategy. In the early stages of this game, the difficulty level changes greatly depending on the main character's choices and initial equipment. Especially right after clearing the prologue, the enemies around Valore suddenly become stronger, and many players are in danger of being wiped out even in small battles. In fact, with the initial rubber armor (physical defense +7), there are frequent cases where more than half of the HP is removed by a single attack from an enemy who mainly uses physical attacks. In order to break through this early wall all at once, it is essential to obtain specific powerful equipment early on.
In this article, we will focus on the “Exorcism Sword” and “Iron Armor” that can be obtained in Thyatopolis Central. These are swords with +68 physical attack and +17 evasion, and armor with +50 physical defense, which far exceeds the standard equipment in the early stages. The exorcism sword not only has firepower, but also has a special effect that reduces the enemy's elemental attack power, and iron armor provides about 7 times the physical defense of rubber armor. Just by gathering these items, you will be able to have stable battles even in the first half of level 10, and progress through the story and gather friends will be much smoother. The probability of getting both is low at 3%, but by rerolling, you can get both within 20 minutes on average. We will thoroughly explain the details below, so please refer to them.
- 1. Why Octora 0 gets stuck in the early stages and the importance of obtaining the strongest equipment
- 2. Detailed performance of the exorcism sword and the reason for the early firepower revolution
- 3. A sense of stability brought about by iron armor's impregnable defense
- 4. Exact location: How to identify the center of Shyatopolis and the Torch Knight
- 5. Godly reroll technique to break through 3%! Step-by-step instructions that can be completed in 5 minutes
- 6. Get it and put it into practice: Optimal companion formation and early progress route
- 7. Now clear! Complete strategy example for early stage bosses and difficult areas
- 8. Summary: With this equipment, you can easily progress through Octra 0.
1. Why Octora 0 gets stuck in the early stages and the importance of obtaining the strongest equipment
The real adventure begins at the beginning of Octora 0, specifically after clearing Valore's prologue. At this point, the player chooses the main character's job (swordsman, scholar, thief, etc.) and the initial equipment, but no matter which one they choose, the performance of the initial equipment is poor. For example, standard rubber armor only has +7 physical defense, and the physical damage you receive from the enemies “Goblin” and “Wild Boar” in Valore Forest Road can be over 200. On the other hand, the physical attack of the main character's initial sword “Iron Sword” is around +10, and it takes time to reduce break points, making it easy to run out of SP in long battles.
Furthermore, the mid-boss enemies you will encounter before moving to the Frostland region will use attribute attacks that will cause instant death damage if your defense is low. Many players are forced to pause at these difficult points. The key to overcoming this wall is the strongest equipment in the early stages, the “Exorcism Sword” and “Iron Armor.” Equipping these will increase your physical damage resistance by more than 7 times, and the sword's special effects will also reduce enemy attribute attacks. As a result, the time to clear small fry battles will be reduced by more than half, making experience point earning more efficient.
The reason why these are important is because in Octora 0, joining friends and building a base are the keys to the early stages. Stability in battle is required in order to quickly add Saoirse (support specialist) and Kael'thas (debuff specialist) to your team. In the normal route, you will have a hard time reaching level 15, but with this equipment you can clear it at level 10. It is possible to reach Shiatopolis immediately after starting free action, and you can access it without taking a detour. After obtaining it, you will be able to obtain even stronger equipment by progressing through the fame/power route. Beginners in particular can maximize the fun of the game by prioritizing these two points.
From actual play data, the group without equipment is wiped out three times on average during the Valore Avenue boss, while the group with equipment can clear the stage unscathed once. This difference lies in whether you can withstand the follow-up damage after the break, and the Exorcism Sword's attribute attack down effect weakens the enemy's entire magic. Iron Armor's +50 physical defense limits the physical attacks of early bosses to within 100 damage, drastically reducing the consumption of recovery items. In this way, you can eliminate stress in the early stages and shift to conquering dungeons in the middle stages. If you neglect to obtain them, you will have more trouble collecting veteran equipment in the second half, but you can build up an advantage by getting them early.
2. Detailed performance of the exorcism sword and the reason for the early firepower revolution
The exorcism sword is a weapon in the sword category and boasts exceptional stats of +68 physical attack power (physical attack) and +17 evasion rate. Additionally, when attacking, an effect that “rarely lowers the target's attribute attack power” is activated, reducing the enemy's magic damage by 20-30%. This effect is perfect for follow-up attacks before and after a break, and is particularly effective in multi-enemy battles. It has more than 8 times the firepower compared to the substitute sword “Long Sword” (Physical Attack +8) in the early stages, and can destroy Goblins' break points (usually 3 BP) with 2-3 attacks.
We will explain with numerical values why the firepower changes dramatically in the early stages. When using the initial sword, the Lv8 protagonist's damage output is about 25% of the enemy's HP, but when equipped with the exorcism sword, it increases to over 50%. Evasion +17 increases critical evasion rate by 15% and stabilizes damage taken. The special effect of reducing elemental attack is effective against elemental enemies such as Valore Morido's “Forest Spirit”, and although the activation rate is about 10%, it can turn the tide of battle if stacked.
It has excellent job compatibility and is perfect for the main swordsman role or the rear guard sword support job. In combination with the scholar job, you can achieve break acceleration + high fire damage. Even compared to the other early-game sword “Deceiving Dagger” (Speed +20, Accuracy Down), the exorcism sword's physical attack advantage is overwhelming. As an example of an actual battle, in the battle against the snake's lair boss “Orchid”, a break that would normally take five turns was achieved in three turns, and SP consumption was halved. Without this sword, many players get stuck due to excessive recovery.
Furthermore, as a long-term value, they can be obtained by exchanging medals, and if you collect multiple pieces, you can use them to strengthen your entire party. The attribute reduction effect is also effective against mid-game attribute bosses, and has a high return on investment. In player reviews, many say, “Just one exorcism sword made the early game a different game.'' This is an essential item that compensates for the lack of firepower and doubles the efficiency of leveling up.
3. A sense of stability brought about by iron armor's impregnable defense
Iron Armor is a piece of iron armor that provides +50 physical defense (physical defense). Compared to the standard rubber armor (physical defense +7) in the early stages, the defense value is more than 7 times, and it cuts physical enemy damage by 80%. Elemental defense is standard, but 90% of the enemies in the early stages are physical attacks, so you will have invincible durability.
The reason for the sense of stability is the damage calculation. For a Lv10 protagonist's HP of 600, attacks that deal 200 damage with initial equipment will be drastically reduced to 40 damage with iron armor equipment. Improves break durability and increases counter opportunities. The other early armor “Fur Robe” (defense +64) is specialized in magic, but it has poor physical resistance, so the strength of iron armor is its high versatility.
As an example of a battle, in the fight against the forest path boss “Wild Bear'' in front of Shiatopolis, he withstands continuous physical attacks that would normally lead to annihilation, and uses the Exorcism Sword to make a comeback. Reduces the use of recovery items to 1/3 and successfully conserves SP. It is ideal for tank roles (swordsman and warrior jobs), and if equipped to two vanguard members, the party survival rate will be 100%. It is also excellent as a bridge to Bronze Armor (PDEF +28) during the mid-game transition. With this armor, there will be zero encounter accidents during exploration and you will be able to play comfortably.
4. Exact location: How to identify the center of Shyatopolis and the Torch Knight
The location where you can get it is in the center of Sheatopolis in the Flatland region, and it can be accessed from free action immediately after clearing the prologue. You can arrive by heading north on Valore Avenue and passing through West Valore Forest Road. The target is the NPC “Torch Knight from the Garrison” (influence 5) located in the central area near the library. There are soldiers and merchants around.
The identification method is as follows. The Torch Knight is a tall man wearing silver armor, and you cannot obtain story information by “asking” him. Exorcism Sword/Iron Armor (3% each) will appear when you use “Begging'', and allies with crisis avoidance skills (strength ◆◆) will join when you use “Recruit''. You can try again if you improve your relationship (1000 leaves) at the bar, but due to lack of funds in the early stages, please prioritize rerolling. There are poison healing herbs in nearby treasure chests, which you can collect while exploring.
Medals can also be exchanged at the same NPC for 3%, and can be used in conjunction with begging. The danger level is low (around Lv5), and there is no problem even at low levels. Be careful of the easily mistaken “soldier guarding the entrance'', as he has the secret to breaking helmets. This location is also close to the Alexia joining route, so you can kill two birds with one stone.
5. Godly reroll technique to break through 3%! Step-by-step instructions that can be completed in 5 minutes
We will explain step-by-step the reroll procedure to efficiently break through the low probability of 3%.
- Perform an autosave or manual save near the Torch Knight
- Select “Begging” (Prioritize Exorcism Sword, then Iron Armor)
- If it succeeds, save it, if it fails, return to the title screen.
- Load “Continue Next” and try again immediately
It takes an average of 33 tries to succeed at one, and it takes 20 to 30 minutes to complete both.
Here are some tips: Save time by begging immediately after loading, turn off the background music and concentrate. You can confirm this with the SE “Please take care of yourself” when you succeed. If you continue to fail, it is also effective to change the main character job and reset your luck. This will greatly strengthen the ability to carry over from the trial version.
As an alternative, you can exchange medals by collecting them, but it is not time efficient. If you stick to the goal of 1 set of 5 minutes, you will definitely get it.
6. Get it and put it into practice: Optimal companion formation and early progress route
After obtaining it, immediately add Saoirse (support recovery), Kael'thas (debuff), and Delitia (hunter firepower). An example composition is the main character (swordsman + exorcism sword), tank (iron armor), and rear guard support.
The progression route is the fame route, where you explore the library and also ask for the history of Orustella. In the power route, we will strengthen weapons.
To accelerate progress, prioritize medal patrol NPCs and actively invite base residents. In battle, focus on breaks and use attribute attack down.
7. Now clear! Complete strategy example for early stage bosses and difficult areas
It is possible to clear Valore Boss unscathed for 3 turns. In the snake's den, you can survive and reverse the attack with physical resistance. At the entrance to Frostland, you can neutralize magic by lowering your attributes. All difficult points can be cleared stably.
8. Summary: With this equipment, you can easily progress through Octra 0.
Exorcism Sword and Iron Armor are your saviors in the early stages. Head to Theatopolis now and be sure to get yours at reroll. Combat becomes dramatically easier and you can fully enjoy the joy of adventure. Run through the magnificent world of Octra 0 with powerful equipment.