[Dinkum Strategy]A must-see for beginners! A complete master guide to 3 practical techniques for underwater excavation, boat shark fishing, and canceling hammer stiffness.
Dinkum is a fascinating survival life simulation game set in the Australian outback. In this game, players who arrive on the island build a base and proceed with activities such as mining, logging, fishing, and hunting while acquiring licenses and develop the town. For beginners, it can be difficult to obtain tools and gather materials in the early stages, but learning certain useful techniques will dramatically improve your efficiency.
In this article, we will thoroughly explain how to obtain it, how to use it, and the optimal route in the early stages, focusing on the three practical techniques that you should master first. These techniques will take the pain out of underwater excavation, make multiplayer fishing easier, and make combat smoother. We will explain it in detail using Dinkum terminology, and also introduce how to earn permission points and license priority.
- Basics of early Dinkam strategy: Streamline the process from rerolling to license acquisition
- Technique 1: Details of the rescue technique of breaking underwater excavation points by bringing them to the ground with a shovel
- Obtaining and upgrading shovels and pickaxes: A complete guide to maximize excavation efficiency
- Technique 2: Move boat shark fishing in multiplayer! Raise big game capture to instant kill level
- Strengthen your fishing rod and completely capture big fish: Raise your financial plan to over 100,000 dinks per month
- Technique 3: Repeat attacks by canceling hammer stiffness! Make the battle unrivaled
- Hammer acquisition/enhancement and list of enemies to use: Increase hunting efficiency by more than 3 times
- Optimal early route using 3 techniques: John migration and tool reinforcement completed in 1 week
- Summary: Completely master Dinkum with these techniques and realize your ideal island life
Basics of early Dinkam strategy: Streamline the process from rerolling to license acquisition
When starting Dinkum, it is important to first review the topography of the map and choose the most suitable island. After starting the game and completing your character creation, immediately open the map and check the terrain. Choose landforms with wide, connected land, and avoid those with many small islands and rivers. Especially if the teletower is on an isolated island, you will need to reset it repeatedly. Teletowers are essential for fast travel, so the farther you are from the continent, the less efficient your movement will be. The procedure for restarting is simple: check the map (M key on PC version, D-pad on Switch version) while the airship is flying, and if you are not satisfied, restart. This work will prepare the starting conditions for the island.
Next, as soon as you arrive on the island, pick up the base tent from Fletch and set it up near the center of the map. The central area is close to various biomes, making it efficient to collect materials. Next, set up your tent and setup permit, and retrieve your adventurer's journal. Check your journal for daily missions and start by catching bugs. Get the bug net from Fletch, catch two bugs in the area, and complete the mission. You will now start accumulating permit points. Permit points are collected naturally by completing milestones and daily missions, so you can also complete requests from residents every day. Requests can be accepted by asking “Is there anything you need to do?” to increase your friendship level and receive rewards.
Obtaining a license is the key to getting started. Purchase a Lv1 license from Fletch, and the priorities are mining (250pt: get a pickaxe), logging (250pt: get an axe), hunting (250pt: get weapons such as a hammer), fishing (250pt: get a fishing rod), and excavation (500pt: get a shovel). Earn permission points by catching insects and selling fruit, buy a table saw (5200 Dink, half price paid by Fletch), and proceed with construction. John will complete a shop permit for immigration and will be able to purchase a metal detector. Build a cooking table early and use “meat skewers” (raw meat + mangrove sticks) to ensure stamina recovery. Agricultural/breeding licenses will be postponed and priority will be given to settling Franklin and Theodore.
Fishing is the best way to make money, and fish can sell for more than 1000 dinks. Material items are saved without being sold, and the glowing discs are purchased by Franklin at a high price. Stop time with the pause function (single only) and proceed systematically. This will lay the foundation for the early stages.
Technique 1: Details of the rescue technique of breaking underwater excavation points by bringing them to the ground with a shovel
The first place beginners tend to get frustrated with dinkum is the underwater excavation points (under the sea or deep rivers). Normal ground points can be broken with a pickaxe, but the shovel cannot be used underwater and becomes clogged. This technique uses a shovel to raise the terrain above the water surface, turning points into ground and making them breakable with a pickaxe. Even if you find a shiny excavation point, don't give up and you can definitely collect resources.
The steps are as follows: First, obtain Excavation License Lv1 (500 Permit Points) from Fletch and purchase a shovel from John's Goods. The shovel's durability is low, so maintain it with a repair kit. Approach the underwater point and dig up the surrounding soil with a shovel and pile it up. Raise the height of the point at least 2 blocks above the water surface. Once the raised terrain is stable, switch to the pickaxe (obtained with a mining license) and destroy the points. After destruction, ores and rare items will appear from inside. In this way, you can secure all the valuable excavated resources on the ocean floor.
The benefits are obvious: it eliminates early metal shortages and makes it easier to collect materials for tool upgrades. Please note that terrain changes change the landscape of the island, so use them sparingly near your base. For practice, try it in a shallow river, and for the actual test, use it on the deep seabed. Reinforced pickaxes (copper/iron version) are crafted after mining level up to increase durability and speed. If you learn this technique, excavation work will be stress-free.
Obtaining and upgrading shovels and pickaxes: A complete guide to maximize excavation efficiency
You can obtain the shovel from John's Goods after acquiring the excavation license Lv1. The price is a few hundred dinks, and the basic type can be used about 50 times. Repair tables (created by crafting) and repair kits can be used to recover and use for a long time. If you obtain a metal detecting license (500 points), you can use a metal detector to detect buried items and make excavation more efficient. Visual detection becomes possible at Lv2 (2000pt).
You can obtain a pickaxe with mining license Lv1 (250pt), craft a copper pickaxe with Lv2 (1000pt, after mining Lv10), and craft an iron version with Lv3 (3000pt, after Lv20). The enhanced version more than doubles the destruction speed and increases the speed of underwater techniques. After settling in Franklin, you can give him the materials and he will create high-performance tools for you. Set these on your hotbar and incorporate them into your digging routine on a daily basis. Underwater points have many seabed deposits, where you can obtain large amounts of copper, iron, and tin, which are directly connected to the production of bars in the early stages.
Technique 2: Move boat shark fishing in multiplayer! Raise big game capture to instant kill level
Fishing is Dinkam's main source of money, but big fish (sharks, marlin, etc.) have a strong pull and are easy to miss. The multi-limit technique involves two people on a boat, one fishing, and the other moving the boat in the direction of the hook at the moment the fish bites. This will nullify the fish's resistance and catch it instantly. Ideal for filling in picture books, quests, and making money.
In preparation, after obtaining fishing license Lv1 (250pt), purchase a fishing rod (1260 dink) from John's Goods, and as it has low durability, secure multiple rods. Obtain a rowboat (easy to craft) with Water Travel License Lv1 (1200pt), allowing high-speed movement and fishing from the beginning. Look for fish in the ocean or in the billabong and cast a lure. When the fish bites (completely subsides), your partner points the boat toward the hook, continues moving when pulling up, and if the fish comes to your feet, you've succeeded. During rainy weather, the number of fish increases, increasing efficiency.
Sharks can be caught with iron rods and are easy to hunt with the stun effect, but this technique can be used even if you cannot obtain items. Lungfish (DINK 50,000) and barracuda (DINK 12,000) are expensive, and their value can more than double when cooked. 2.5x purchase at the festival (Summer/Winter 22nd), 100 points per fish donated to the museum. Breeding is possible with a fish farming license (2500 points).
Strengthen your fishing rod and completely capture big fish: Raise your financial plan to over 100,000 dinks per month
Fishing rod reinforcement includes bubble detection + new rod crafting at Lv2 (1000pt, fishing Lv5), and crab trap release at Lv3 (3000pt, Lv10). I will not miss out on purchasing the festival rod (4400 dink, high durability). Food buffs (fish and chips) make it easier to draw. The big fish are the northern sea at night (barracuda), the river morning and afternoon (spotted handfish), and the mine (deep sea fish). Jellyfish are dropped by weapon attacks. The boat will realize a movement revolution by expanding to Lv2 land and Lv3 air.
Technique 3: Repeat attacks by canceling hammer stiffness! Make the battle unrivaled
The hammer is a weapon with the highest attack power, but it has a long recovery period (invincibility time) after an attack, making it difficult to use in combination. To cancel the stiffness, immediately after the attack, switch the hotbar (tool belt) to immediately cancel the stiffness and move on to the next action. It is effective against strong enemies such as bush devils, crocodiles, and glowing crocodiles, and dramatically changes the early battles.
Procedure: Obtain a simple hammer blueprint with hunting license Lv1 (250pt) and craft it (wood + stone). After attacking (right click), use number keys 1-9 to switch hotbar (e.g. Hammer → Pickaxe), and the hardness disappears. Immediately return the hammer and fire repeatedly. Enhanced version at Lv2 (1000pt, Hunting Lv5), drop rate increases at Lv3 (3000pt, Lv10). Practice is a weak enemy and mastering the timing.
Hammer acquisition/enhancement and list of enemies to use: Increase hunting efficiency by more than 3 times
Hammer craft is strengthened into a copper hammer (copper bar + wooden handle) at the workbench. Used in conjunction with a trap license (500pt) to safely capture animals. Used enemies: Bush devil (forest), crocodile (river/swamp), glowing crocodile (night). This will allow you to secure a large amount of meat and leather, which you can use as money and crafting materials. Deep mining (3500pt) also deals with mine enemies.
Optimal early route using 3 techniques: John migration and tool reinforcement completed in 1 week
Day 1: Reroll → Base setup → Bug catching mission. Day 2: Obtained license (mining, logging, hunting, fishing, excavation) and purchased a table saw. Day 3: Collect tin through underwater excavation and create a furnace. Day 4: Earn money through multi-fishing and deliver the shop permit. Day 5: Hammer cancellation practice, John migration. Day 6-7: Enhanced tool craft, request cleared. In this way, efficiency will skyrocket.
Summary: Completely master Dinkum with these techniques and realize your ideal island life
If you master the three major dinkum techniques (underwater excavation, boat shark fishing, and hammer stiffness cancellation), you can instantly jump from beginner to advanced. Earn permission points through priority license acquisition and daily requests to strengthen your tools. Recommended for multiplayer, enjoy fishing, strengthen your battles, and conquer your excavations. Your island should flourish. We sincerely hope that you will put this guide into practice and enjoy the charms of Dinkum to the fullest.