[Dinkum Switch version]Complete early stage strategy of Dinkum! Efficiency guide for beginners to rapidly grow the island in one month[Comprehensive explanation of financial strategies, licenses, and bases]
Dinkum is a survival life simulation game that can be enjoyed on the Switch version. Set in the Australian outback, it is loved by many players as a work with a high degree of freedom in which you can collect resources, develop an island, increase the number of residents, and build your own town. Especially for beginners, the first month is the most important time to determine the overall tempo of the game.
In this guide, we will explain step by step the most efficient way to proceed by taking advantage of the characteristics of the Switch version. It covers everything you need to establish a stable life on the island in one month, from choosing the terrain to financial planning, obtaining licenses, building a base, and building relationships with residents. We will tell you the path to steady growth while also noting the points where you are likely to fail.
- 1. Must-know preparations before starting the game: Terrain reset and clear goal setting
- 2. The secret to choosing a base: choosing a location that you won’t regret in the long run
- 3. Complete understanding of the license system: Accelerate growth with priority allocation of permit points
- 4. Early stage priority resource securing: daily routine of money and iron ore
- 5. Tips for increasing resident favorability: Get the recycling box recipe as soon as possible
- 6. 5 best money strategies for beginners: Stably secure more than 5,000 dinks per day
- 7. Collect valuable items with no regrets: Things you will never sell from the beginning
- 8. 3 facilities you must build at the beginning
- 9. What the island will look like after one month: A sure step to the next stage
1. Must-know preparations before starting the game: Terrain reset and clear goal setting
Dinkum Island is completely randomly generated. Since the probability of finding the ideal terrain from the beginning is low, we strongly recommend that you repeat “Play from the beginning” from the title screen until you find an island you are satisfied with.
The ideal terrain conditions are as follows:
- The layout is wide and connected, with many flat areas.
- The island is not divided into smaller parts by rivers or the sea.
- Teletowers in the north, south, east, and west are placed near the plain, and the terrain is not an isolated island.
- There is a vast flat area near the center, and the layout has good access to deserts, forests, and plains.
It only takes about 1 to 2 minutes each time, so please try it at least 10 times and choose an island that you are satisfied with.
Clear goals to achieve in the first month:Secure 10,000 dinks or more + 50 iron oresis. If you clear this line, license purchases and facility expansion will proceed at once.
2. The secret to choosing a base: choosing a location that you won’t regret in the long run
The location of the base tent will greatly affect the future of the island. Where should I put the tent I got from Fletch?Near the center of the island/near the teletower/vast flat landis the strongest.
The reasons for the recommendation are summarized below.
| standard | Detailed explanation | concrete benefits |
|---|---|---|
| accessibility | The location is close to all teletowers in the north, south, east, and west. | After repair, you can instantly move to any biome. |
| size of flat land | An open area with at least 50 x 50 tiles. | You can freely expand your house, farm, and livestock barn. |
| Proximity to water | A place with a narrow river nearby | It is possible to make fishing money on a daily basis, and the water can also be used for irrigation. |
Avoid areas full of cliffs and narrow valleys at all costs. Even if you later have the transportation tools, the initial struggle can be traumatic.
3. Complete understanding of the license system: Accelerate growth with priority allocation of permit points
The key to Dinkum's growth is licensing. Permission points are a limited resource, so if you make a mistake in allocating them early on, you will fall far behind. Please release the production tools first, leaving the farming and breeding systems on the back burner.
License priority table for the first month
| priority | license name | Required points | Released content | Recommended acquisition timing |
|---|---|---|---|---|
| ★★★★★ | Mining Lv1 | 250 | Pickaxe can be used | Get it now on the 2nd day |
| ★★★★★ | Logging Lv1 | 250 | Ax can be used | Get it now on the 2nd day |
| ★★★★★ | Fishing Lv1 | 250 | Fishing rods can be used | Get it now on the 2nd day |
| ★★★★★ | Excavation Lv1 | 250 | Shovel available | Get it now on the 2nd day |
| ★★★★☆ | Logging Lv2 | 500 | Copper ax creation/Acacia/pine felling possible | Please get it as soon as John Shop is released. |
| ★★★★☆ | Trap Lv1 | 500 | Animal traps can be created | Please obtain it immediately after obtaining felling Lv2. |
| ★★★☆☆ | Metal detection Lv1 | 750 | Metal detector can be used | Please obtain it after obtaining the copper axe. |
Here's how to earn permission points:
- Be sure to complete daily missions (bug catching, etc.) every day.
- We actively accept requests from residents.
- Check the bulletin board tasks daily.
- Don't forget to get the reward for achieving the title (milestone).
4. Early stage priority resource securing: daily routine of money and iron ore
Funds and iron ore are the foundation of everything. When you wake up every morning, go straight to the mine and focus on destroying black rocks (tin/iron) and gray rocks (iron ore) in the desert area. Collect 50 iron ores as a priority.
5. Tips for increasing resident favorability: Get the recycling box recipe as soon as possible
If you increase your affinity with the residents, you will receive powerful recipes and permission points. In particular, the “Recycle Box”, which can be obtained with a favor rating of 4, is a divine item that creates valuable materials from trash.
The golden rules for increasing your likability are as follows.
- Be sure to talk every day.
- Please complete all requests.
- Buy something every day at John Shop.
- Please give me a present (your favorite item).
When Theodore migrates, the income of permit points will increase dramatically, so please bring him in early.
6. 5 best money strategies for beginners: Stably secure more than 5,000 dinks per day
In the early stages, the flow of fishing → catching animals is the strongest. In particular, traps can be reused and have excellent cost performance.
Financial policy comparison table
| method | Required license | Estimated profit per time | efficiency | specific points |
|---|---|---|---|---|
| Fishing (early stage) | Fishing Lv1 | 2,000~4,000 | ★★★★☆ | Cheap fish will be grilled and the selling price will increase (Freshwater fish 2,000, Sea fish 2,800) |
| home garden | none | Approximately 1,000 daily | ★★★☆☆ | Plant at least 40 bush lime apples |
| animal capture | Trap Lv1 | 8,000~12,000 | ★★★★★ | The target is Ira Mu 8,400 and Bush Devil 12,000. |
| glowing disc | Metal detection Lv1 | Approximately 5,000 | ★★★★☆ | Can be obtained randomly from treasure chests |
| amber/fossil | Excavation Lv1 | Approximately 3,000 | ★★★☆☆ | Please pick it up while exploring. |
Keep a fruit salad (2 bush limes + 2 apples, etc.) on hand to avoid running out of stamina.
7. Collect valuable items with no regrets: Things you will never sell from the beginning
- Camera (please purchase after the museum opens)
- Iron ore (please stock at least 50 pieces)
- Pearl (obtain by diving in the sea)
- Glowing disc (please keep it without selling it)
These will be needed for high-value transactions and powerful crafting in the later stages.
8. 3 facilities you must build at the beginning
- Bulletin board repair → Permit points will increase dramatically as tasks increase
- Repair all teletowers → Travel time will be drastically reduced to 1/5
- Rude furnace → John migration conditions can be cleared by creating tin ingot.
9. What the island will look like after one month: A sure step to the next stage
At the end of the month, the situation will be as follows:
- You can earn stable income every day from the home garden and livestock barn.
- Residents continue to migrate
- Mine elevator installation is possible
- You can pay up front to Fletch and have your house completed immediately.
Graduation from tent life, and full-scale city development begins. Accumulation in the early stages promises rapid development from the middle onwards.
The biggest appeal of the dinkum is its unlimited degree of freedom. Please refer to this guide and create your own utopia on Switch. Sticking to a routine every day is the shortcut to creating the best island. Enjoy a comfortable dinkum life!