Adventure Dungeon Village 2 Money Strategy Revolution: The ultimate manual to dramatically increase your monthly income through layout optimization
For those of you playing Adventure Dungeon Village 2, aren't you suffering from financial difficulties in the early stages and stagnant profits in the middle stages? In this game, monthly income changes dramatically depending on how the village's facilities are placed and strengthened. In this article, we will explain step-by-step so that everyone from beginners to advanced users can put it into practice immediately. As a result, your village will evolve from being in the red to becoming a super efficient village with a monthly income of several million G.
- 1. Shortest financial strategy conclusion: If you follow these rules, you can increase your monthly income by more than 10 times.
- 2. Thorough explanation of the basics of financial policy: Why price reinforcement determines 99% of profits
- 3. Complete selection of main facilities: Data proves the overwhelming superiority of sushi restaurants and castles
- 4. The secret to optimizing flow lines: Increase the turnover rate with the entrance inn and 3×3 blocks
- 5. Collection of applied techniques: Unlimited funds loop through asset laundering and map migration
- 6. Thorough comparison of domestic and overseas strategies and ultimate integrated strategy
- 7. Additional tips for advanced users: Magic pot linked money strategies and hidden gimmicks
- 8. Summary: This guide will transform your village into the strongest village in terms of money policy.
1. Shortest financial strategy conclusion: If you follow these rules, you can increase your monthly income by more than 10 times.
The most important money strategy for Adventure Dungeon Village 2 is to place an inn right after the entrance and thoroughly prioritize price enhancement. Please put all your resources into the sushi restaurant and castle (Japanese Castle and Demon Castle) as your main facilities. By minimizing flow line loss and utilizing the 3×3 block arrangement, the turnover rate of adventurers will improve and profits will increase explosively. The specific steps are as follows.
First, immediately after starting the game, use free hunting to avoid dropping your funds below 2000G. Quests are carefully selected to reduce sortie costs. Next, place one or more inns at the entrance and line up high-priced stores around it. Focus only on “price-up items'' (iron ore, gold nuggets, gemstones, ripe melons, etc.) and leave charm and quality on the back burner. As a result, the income you can earn from one use will more than triple compared to the initial amount.
| priority | Action details | Expected effect |
|---|---|---|
| 1st place | Entrance inn placement & price enhancement | Double adventurer turnover rate, solidify monthly income base |
| 2nd place | Construction of multiple sushi restaurants and concentrated introduction of items | Mid-year monthly income over 200,000G |
| 3rd place | Castle placement & 3×3 block formation | Stable monthly income of 500,000 G or more in the final stage |
| 4th place | Removal of low efficiency stores | Maximize net profit by reducing maintenance costs |
According to the data of players who put this conclusion into practice, their monthly income on the grassland map went from 4,000G to over 20,000G in just a few months. Without thinking about complicated layouts, just following these four points will solve 90% of your financial problems.
2. Thorough explanation of the basics of financial policy: Why price reinforcement determines 99% of profits
If you don't understand the profit mechanism of Adventure Dungeon Village 2, you will be in the red forever. Basically, a facility's income is determined by “number of uses x unit price.” The number of uses increases due to attractiveness, but the unit price increases only due to price parameters. Quality contributes to adventurer satisfaction, but does not directly affect profits. If you allocate resources to attractions, even if the number of customers increases, the amount paid per person will be low, increasing the risk of falling into the red due to maintenance costs.
Detail the correct hardening procedure.
- Stabilize customer attraction (1st month): Build 2-3 low maintenance cost stores such as steamed bun shops and flower shops. Inject iron ore (price +10G at 800G) to increase the initial unit price. Take advantage of the gimmick that if you invest intensively in this type of store, the prices of all similar facilities will rise at once.
- Enhancement of price specialization (from 2nd month onwards): 90% of enhanced items will be price related. Prioritize spicy curry (increases all parameters), silver spoon, and celebratory Kusudama. In the case of sushi restaurants, the initial unit price is high, so input efficiency is excellent.
- Maintenance cost management: Maintenance cost increases as you level up. In the early stages, instead of opening 1 square stores (manju shops), choose 2 square stores (restaurants) to maximize the profit per store. Sushi restaurants are recommended after the tropical map, as there is a risk that the maintenance cost will exceed 1,000G.
Let me give you an example of a failure that is too attractive. If you line up the 10 most attractive and low-priced stores, they will have a lot of customers, but the monthly income will be no more than 5,000G. On the other hand, three price-specialized sushi restaurants can earn over 20,000G. Even in the verification data, the return on price investment is more than 5 times the attractiveness.
In addition, we will allocate all of our town points to events to improve our status. The mushroom hunting event is popular +33 and has the best cost performance. This will increase the number of adventurers and naturally improve facility utilization.
3. Complete selection of main facilities: Data proves the overwhelming superiority of sushi restaurants and castles
Of all the establishments, the sushi bar and the castle are the kings of moneymaking. Sushi restaurants have a high unit price per square and excellent item compatibility. The monthly income control rate for mid-career employees exceeds 70%. The castle (Japanese castle recommended) has the highest growth rate even though it has 4 squares, and will be the main force in the final stage.
Detailed strategy for sushi restaurants
- Obtained: End of grassland map.
- Enhanced items: Spicy curry (unit price skyrockets), continuous use of iron ore.
- Number of locations: 2-4. In times of crowds, leave space between roads to ensure patrol efficiency.
- Earnings example: 5,000G per use at MAX price, 100,000G per month possible.
Detailed walkthrough of the castle
- Obtainment: From the middle of the game onwards, there is a limit on the number of pieces (possible to migrate by removing).
- Enhancement: Increase the price of gold nuggets and jewelry by 10 times the initial price.
- Location: Near the Kariba exit, combined with a sushi restaurant in a castle town style.
- Advantages: Area efficiency is poor, but unit price is overwhelming. Can be substituted for Demon Castle.
Facilities recommended for removal:
- Weapon shop, armor shop, accessory shop: Low profit efficiency.
- Early stage store (bakery/greengrocer): Replaced with a sushi restaurant in the middle.
| Facility name | area | Initial unit price | Maximum unit price guideline | Maintenance cost risk | Recommended period |
|---|---|---|---|---|---|
| sushi restaurant | 1 | high | 10,000G | Medium | midfield |
| Japanese castle | 4 | high | 50,000G | high | final stage |
| restaurant | 2 | Medium | 5,000G | low | early stage |
| Manju shop | 1 | low | 2,000G | lowest | early stage |
By focusing on these, the ROI (return on investment) of facility investment will be maximized.
4. The secret to optimizing flow lines: Increase the turnover rate with the entrance inn and 3×3 blocks
Layout failure is the biggest enemy of financial planning. The entrance inn will be placed with the highest priority, reducing the adventurer's “recovery → sortie” time. By arranging multiple units, the rotation rate can be more than doubled.
3×3 block construction method
- Place a plant/statue in the center, and surround it with high-priced shops around 8 squares.
- Maximize appeal density and extend staying time.
- Combined use of the main street: Line up sushi restaurants along a straight path from the entrance to the inn.
Thorough zoning:
- Commercial zone: Highly profitable stores are concentrated around the entrance.
- Residential zone: Village edge, separated from commercial areas (to prevent flow line obstruction).
- Decorative zone: complemented by benches and flower beds.
Reorganization during expansion: Eliminate low-efficiency stores and move to a central highway style. This layout has 1.5 times the profit compared to the previous model.
Image image: The inn is directly below the entrance, the sushi restaurant blocks are on the left and right, and the castle is in the back. The road is 1 space wide for smooth patrolling.
5. Collection of applied techniques: Unlimited funds loop through asset laundering and map migration
“Asset laundering” at the time of map migration is a divine technique. Money will be reset, but items can be carried over.
- End of the previous map: Purchase a large amount of expensive items (ores, gems).
- Immediately after transition: Secure initial capital of 500,000G by selling everything.
- Just before clearing: Go to the next map by repurchasing.
Additional Tips:
- Facility removal: Limited number of stores (castles) will be used for migration.
- Event series: Strengthen your status with town points, indirect payment plan.
- Housing optimization: Prioritize large houses and remove sheds that are expensive to maintain.
This will completely avoid running out of money on the new map.
6. Thorough comparison of domestic and overseas strategies and ultimate integrated strategy
Japanese: Accelerate facility growth by utilizing items (spicy curry, etc.).
Overseas: Focus on strengthening price net and flow line.
Integrated optimal solution:
- Price base (overseas) + high-performance items (Japan) + entrance inn + 3 x 3 blocks.
There are many examples of end game monthly income of 1 million G achieved with this hybrid.
7. Additional tips for advanced users: Magic pot linked money strategies and hidden gimmicks
Use magic pots to convert surplus items into knowledge and strengthen weapons to make quests more efficient → increase rewards. Early introduction: Sweet juice (Fire +1). Used for indirect reinforcement of facilities.
hidden gimmick
- Strengthen similar stores all at once: Upgrade all stores by investing in one.
- Optimal road spacing: +20% usage rate when patrolling.
8. Summary: This guide will transform your village into the strongest village in terms of money policy.
The money strategy for Adventure Dungeon Village 2 is simple. Secure flow lines at entrance inns, focus on price enhancement at sushi restaurants and castles, and combine 3×3 blocks with asset laundering. With this, you can transform your village from a deficit village into a utopia where your monthly income will skyrocket. If you practice this strategy that integrates knowledge, you can play endlessly even after clearing the game. Start today and build the strongest village.