During a special edition of his show “HideoTube” broadcast today, Kojima Productions founder and CEO Hideo Kojima shared details about how the decision to develop the recently announced espionage and action game came about. Physintin collaboration with Sony Interactive Entertainment.
Kojima revealed that the idea to create Physint came during a difficult time in his life. “I got sick in 2020,” he explained. “It was also during the pandemic, so I was sick and isolated the whole time. I even had surgery. And I thought, ‘I can’t take it anymore.’ I was at my lowest point and felt like I couldn’t make games again. I also wrote a will. And in that moment, I realized that people die. But I turned 60 last year. I’ll be 70 in ten years. I hope I never retire. That said, if users want it that much, I thought I should change my priorities a bit. “I still want to do new things, but I decided to make a spy and action game.”
He went on to explain the challenges he faced in receiving offers from Hollywood to make films. “I get a lot of requests from Hollywood to make movies, but I have turned them down. Because now I have my own company, I can’t go away for one or two years to make a movie. The company would collapse. I was in a difficult situation. And I spoke with Guillermo del Toro about it. And he said, ‘Hideo, what you’re doing is already a movie. Keep it up’. His words saved me.”
Kojima also highlighted that production on Physint will begin after work on Death Stranding 2: On the Beach is completed. Promising to offer an experience that fuses the elements of cinema with video games, Physint is shaping up to be another milestone in Hideo Kojima’s groundbreaking career in the interactive entertainment industry.
Fountain: Gematsu